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sdl2_sink: Distinguish between capture and non-capture device names

The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.

This puts `capture` where it goes.
nce_cpp
lat9nq 3 years ago
parent
commit
8e23f79384
  1. 2
      src/audio_core/sink/sdl2_sink.cpp

2
src/audio_core/sink/sdl2_sink.cpp

@ -230,7 +230,7 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
const int device_count = SDL_GetNumAudioDevices(capture);
for (int i = 0; i < device_count; ++i) {
const char* name = SDL_GetAudioDeviceName(i, 0);
const char* name = SDL_GetAudioDeviceName(i, capture);
if (name != nullptr) {
device_list.emplace_back(name);
}

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