Browse Source

Async GPU: Only do reactive flushing on Extreme Level.

nce_cpp
Fernando Sahmkow 6 years ago
parent
commit
8aeb603988
  1. 2
      src/video_core/gpu_thread.cpp

2
src/video_core/gpu_thread.cpp

@ -84,7 +84,7 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
} }
void ThreadManager::FlushRegion(VAddr addr, u64 size) { void ThreadManager::FlushRegion(VAddr addr, u64 size) {
if (!Settings::IsGPULevelHigh()) {
if (!Settings::IsGPULevelExtreme()) {
return; return;
} }
if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) { if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) {

Loading…
Cancel
Save