20 changed files with 383 additions and 28 deletions
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3src/common/settings.h
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2src/core/telemetry_session.cpp
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4src/video_core/CMakeLists.txt
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90src/video_core/renderer_null/null_rasterizer.cpp
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78src/video_core/renderer_null/null_rasterizer.h
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24src/video_core/renderer_null/renderer_null.cpp
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36src/video_core/renderer_null/renderer_null.h
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4src/video_core/video_core.cpp
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18src/yuzu/bootmanager.cpp
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1src/yuzu/bootmanager.h
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5src/yuzu/configuration/configure_graphics.cpp
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5src/yuzu/configuration/configure_graphics.ui
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52src/yuzu/main.cpp
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2src/yuzu/main.h
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2src/yuzu_cmd/CMakeLists.txt
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2src/yuzu_cmd/emu_window/emu_window_sdl2.h
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51src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp
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26src/yuzu_cmd/emu_window/emu_window_sdl2_null.h
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2src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
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4src/yuzu_cmd/yuzu.cpp
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "video_core/host1x/host1x.h"
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#include "video_core/memory_manager.h"
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#include "video_core/renderer_null/null_rasterizer.h"
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namespace Null { |
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AccelerateDMA::AccelerateDMA() = default; |
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bool AccelerateDMA::BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) { |
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return true; |
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} |
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bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) { |
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return true; |
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} |
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|
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RasterizerNull::RasterizerNull(Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu) |
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: RasterizerAccelerated(cpu_memory_), m_gpu{gpu} {} |
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RasterizerNull::~RasterizerNull() = default; |
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void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {} |
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void RasterizerNull::Clear(u32 layer_count) {} |
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void RasterizerNull::DispatchCompute() {} |
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void RasterizerNull::ResetCounter(VideoCore::QueryType type) {} |
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void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type, |
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std::optional<u64> timestamp) { |
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if (!gpu_memory) { |
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return; |
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} |
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gpu_memory->Write(gpu_addr, u64{0}); |
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if (timestamp) { |
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gpu_memory->Write(gpu_addr + 8, *timestamp); |
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} |
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} |
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void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, |
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u32 size) {} |
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void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {} |
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void RasterizerNull::FlushAll() {} |
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void RasterizerNull::FlushRegion(VAddr addr, u64 size) {} |
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bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) { |
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return false; |
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} |
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void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {} |
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void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {} |
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void RasterizerNull::InvalidateGPUCache() {} |
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void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {} |
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void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {} |
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void RasterizerNull::SignalFence(std::function<void()>&& func) { |
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func(); |
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} |
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void RasterizerNull::SyncOperation(std::function<void()>&& func) { |
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func(); |
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} |
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void RasterizerNull::SignalSyncPoint(u32 value) { |
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auto& syncpoint_manager = m_gpu.Host1x().GetSyncpointManager(); |
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syncpoint_manager.IncrementGuest(value); |
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syncpoint_manager.IncrementHost(value); |
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} |
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void RasterizerNull::SignalReference() {} |
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void RasterizerNull::ReleaseFences() {} |
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void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {} |
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void RasterizerNull::WaitForIdle() {} |
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void RasterizerNull::FragmentBarrier() {} |
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void RasterizerNull::TiledCacheBarrier() {} |
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void RasterizerNull::FlushCommands() {} |
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void RasterizerNull::TickFrame() {} |
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Tegra::Engines::AccelerateDMAInterface& RasterizerNull::AccessAccelerateDMA() { |
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return m_accelerate_dma; |
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} |
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bool RasterizerNull::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, |
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const Tegra::Engines::Fermi2D::Surface& dst, |
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const Tegra::Engines::Fermi2D::Config& copy_config) { |
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return true; |
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} |
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void RasterizerNull::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size, |
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std::span<const u8> memory) {} |
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bool RasterizerNull::AccelerateDisplay(const Tegra::FramebufferConfig& config, |
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VAddr framebuffer_addr, u32 pixel_stride) { |
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return true; |
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} |
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void RasterizerNull::LoadDiskResources(u64 title_id, std::stop_token stop_loading, |
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const VideoCore::DiskResourceLoadCallback& callback) {} |
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void RasterizerNull::InitializeChannel(Tegra::Control::ChannelState& channel) {} |
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void RasterizerNull::BindChannel(Tegra::Control::ChannelState& channel) {} |
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void RasterizerNull::ReleaseChannel(s32 channel_id) {} |
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} // namespace Null
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@ -0,0 +1,78 @@ |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "common/common_types.h" |
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#include "video_core/control/channel_state_cache.h" |
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#include "video_core/engines/maxwell_dma.h" |
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#include "video_core/rasterizer_accelerated.h" |
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#include "video_core/rasterizer_interface.h" |
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namespace Core { |
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class System; |
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} |
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namespace Null { |
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class RasterizerNull; |
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class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface { |
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public: |
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explicit AccelerateDMA(); |
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bool BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) override; |
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bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override; |
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}; |
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class RasterizerNull final : public VideoCore::RasterizerAccelerated, |
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protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> { |
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public: |
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explicit RasterizerNull(Core::Memory::Memory& cpu_memory, Tegra::GPU& gpu); |
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~RasterizerNull() override; |
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void Draw(bool is_indexed, u32 instance_count) override; |
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void Clear(u32 layer_count) override; |
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void DispatchCompute() override; |
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void ResetCounter(VideoCore::QueryType type) override; |
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void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override; |
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void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override; |
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void DisableGraphicsUniformBuffer(size_t stage, u32 index) override; |
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void FlushAll() override; |
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void FlushRegion(VAddr addr, u64 size) override; |
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bool MustFlushRegion(VAddr addr, u64 size) override; |
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void InvalidateRegion(VAddr addr, u64 size) override; |
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void OnCPUWrite(VAddr addr, u64 size) override; |
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void InvalidateGPUCache() override; |
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void UnmapMemory(VAddr addr, u64 size) override; |
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void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override; |
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void SignalFence(std::function<void()>&& func) override; |
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void SyncOperation(std::function<void()>&& func) override; |
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void SignalSyncPoint(u32 value) override; |
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void SignalReference() override; |
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void ReleaseFences() override; |
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void FlushAndInvalidateRegion(VAddr addr, u64 size) override; |
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void WaitForIdle() override; |
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void FragmentBarrier() override; |
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void TiledCacheBarrier() override; |
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void FlushCommands() override; |
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void TickFrame() override; |
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bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, |
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const Tegra::Engines::Fermi2D::Surface& dst, |
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const Tegra::Engines::Fermi2D::Config& copy_config) override; |
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Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override; |
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void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size, |
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std::span<const u8> memory) override; |
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bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, |
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u32 pixel_stride) override; |
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void LoadDiskResources(u64 title_id, std::stop_token stop_loading, |
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const VideoCore::DiskResourceLoadCallback& callback) override; |
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void InitializeChannel(Tegra::Control::ChannelState& channel) override; |
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void BindChannel(Tegra::Control::ChannelState& channel) override; |
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void ReleaseChannel(s32 channel_id) override; |
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private: |
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Tegra::GPU& m_gpu; |
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AccelerateDMA m_accelerate_dma; |
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}; |
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} // namespace Null |
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@ -0,0 +1,24 @@ |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "video_core/renderer_null/renderer_null.h"
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namespace Null { |
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RendererNull::RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, |
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Tegra::GPU& gpu, |
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std::unique_ptr<Core::Frontend::GraphicsContext> context_) |
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: RendererBase(emu_window, std::move(context_)), m_gpu(gpu), m_rasterizer(cpu_memory, gpu) {} |
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RendererNull::~RendererNull() = default; |
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void RendererNull::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { |
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if (!framebuffer) { |
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return; |
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} |
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m_gpu.RendererFrameEndNotify(); |
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render_window.OnFrameDisplayed(); |
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} |
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} // namespace Null
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include <memory> |
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#include <string> |
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#include "video_core/renderer_base.h" |
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#include "video_core/renderer_null/null_rasterizer.h" |
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namespace Null { |
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class RendererNull final : public VideoCore::RendererBase { |
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public: |
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explicit RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, |
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Tegra::GPU& gpu, |
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std::unique_ptr<Core::Frontend::GraphicsContext> context); |
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~RendererNull() override; |
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override; |
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VideoCore::RasterizerInterface* ReadRasterizer() override { |
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return &m_rasterizer; |
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} |
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[[nodiscard]] std::string GetDeviceVendor() const override { |
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return "NULL"; |
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} |
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private: |
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Tegra::GPU& m_gpu; |
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RasterizerNull m_rasterizer; |
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}; |
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} // namespace Null |
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@ -0,0 +1,51 @@ |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdlib>
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#include <memory>
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#include <string>
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#include <fmt/format.h>
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "video_core/renderer_null/renderer_null.h"
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#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
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#ifdef YUZU_USE_EXTERNAL_SDL2
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// Include this before SDL.h to prevent the external from including a dummy
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#define USING_GENERATED_CONFIG_H
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#include <SDL_config.h>
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#endif
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#include <SDL.h>
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EmuWindow_SDL2_Null::EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_, |
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Core::System& system_, bool fullscreen) |
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: EmuWindow_SDL2{input_subsystem_, system_} { |
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const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, |
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Common::g_scm_branch, Common::g_scm_desc); |
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render_window = |
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SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, |
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Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, |
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SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); |
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SetWindowIcon(); |
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if (fullscreen) { |
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Fullscreen(); |
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ShowCursor(false); |
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} |
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OnResize(); |
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); |
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SDL_PumpEvents(); |
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LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Null)", Common::g_build_name, |
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Common::g_scm_branch, Common::g_scm_desc); |
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} |
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EmuWindow_SDL2_Null::~EmuWindow_SDL2_Null() = default; |
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std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Null::CreateSharedContext() const { |
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return std::make_unique<DummyContext>(); |
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} |
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@ -0,0 +1,26 @@ |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include <memory> |
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#include "core/frontend/emu_window.h" |
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#include "yuzu_cmd/emu_window/emu_window_sdl2.h" |
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namespace Core { |
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class System; |
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} |
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namespace InputCommon { |
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class InputSubsystem; |
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} |
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class EmuWindow_SDL2_Null final : public EmuWindow_SDL2 { |
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public: |
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explicit EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_, |
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Core::System& system, bool fullscreen); |
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~EmuWindow_SDL2_Null() override; |
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std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; |
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}; |
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