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@ -221,7 +221,7 @@ public: |
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UISettings::GameDir* game_dir = &directory; |
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setData(QVariant::fromValue(game_dir), GameDirRole); |
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const int icon_size = UISettings::values.icon_size; |
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const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); |
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switch (dir_type) { |
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case GameListItemType::SdmcDir: |
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setData( |
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@ -272,7 +272,7 @@ public: |
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explicit GameListAddDir() { |
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setData(type(), TypeRole); |
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const int icon_size = UISettings::values.icon_size; |
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const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64); |
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setData(QIcon::fromTheme(QStringLiteral("plus")) |
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.pixmap(icon_size) |
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.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), |
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