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@ -4,6 +4,7 @@ |
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#include "audio_core/renderer/adsp/command_list_processor.h"
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#include "audio_core/renderer/command/effect/biquad_filter.h"
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#include "audio_core/renderer/voice/voice_state.h"
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#include "common/bit_cast.h"
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namespace AudioCore::AudioRenderer { |
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/**
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@ -19,21 +20,21 @@ namespace AudioCore::AudioRenderer { |
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void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input, |
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std::array<s16, 3>& b_, std::array<s16, 2>& a_, |
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VoiceState::BiquadFilterState& state, const u32 sample_count) { |
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constexpr s64 min{std::numeric_limits<s32>::min()}; |
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constexpr s64 max{std::numeric_limits<s32>::max()}; |
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constexpr f64 min{std::numeric_limits<s32>::min()}; |
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constexpr f64 max{std::numeric_limits<s32>::max()}; |
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std::array<f64, 3> b{Common::FixedPoint<50, 14>::from_base(b_[0]).to_double(), |
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Common::FixedPoint<50, 14>::from_base(b_[1]).to_double(), |
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Common::FixedPoint<50, 14>::from_base(b_[2]).to_double()}; |
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std::array<f64, 2> a{Common::FixedPoint<50, 14>::from_base(a_[0]).to_double(), |
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Common::FixedPoint<50, 14>::from_base(a_[1]).to_double()}; |
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std::array<f64, 4> s{state.s0.to_double(), state.s1.to_double(), state.s2.to_double(), |
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state.s3.to_double()}; |
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std::array<f64, 4> s{Common::BitCast<f64>(state.s0), Common::BitCast<f64>(state.s1), |
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Common::BitCast<f64>(state.s2), Common::BitCast<f64>(state.s3)}; |
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for (u32 i = 0; i < sample_count; i++) { |
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f64 in_sample{static_cast<f64>(input[i])}; |
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auto sample{in_sample * b[0] + s[0] * b[1] + s[1] * b[2] + s[2] * a[0] + s[3] * a[1]}; |
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output[i] = static_cast<s32>(std::clamp(static_cast<s64>(sample), min, max)); |
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output[i] = static_cast<s32>(std::clamp(sample, min, max)); |
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s[1] = s[0]; |
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s[0] = in_sample; |
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@ -41,10 +42,10 @@ void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input, |
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s[2] = sample; |
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} |
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state.s0 = s[0]; |
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state.s1 = s[1]; |
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state.s2 = s[2]; |
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state.s3 = s[3]; |
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state.s0 = Common::BitCast<s64>(s[0]); |
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state.s1 = Common::BitCast<s64>(s[1]); |
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state.s2 = Common::BitCast<s64>(s[2]); |
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state.s3 = Common::BitCast<s64>(s[3]); |
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} |
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/**
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@ -58,29 +59,20 @@ void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input, |
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* @param sample_count - Number of samples to process. |
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*/ |
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static void ApplyBiquadFilterInt(std::span<s32> output, std::span<const s32> input, |
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std::array<s16, 3>& b_, std::array<s16, 2>& a_, |
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std::array<s16, 3>& b, std::array<s16, 2>& a, |
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VoiceState::BiquadFilterState& state, const u32 sample_count) { |
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constexpr s64 min{std::numeric_limits<s32>::min()}; |
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constexpr s64 max{std::numeric_limits<s32>::max()}; |
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std::array<Common::FixedPoint<50, 14>, 3> b{ |
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Common::FixedPoint<50, 14>::from_base(b_[0]), |
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Common::FixedPoint<50, 14>::from_base(b_[1]), |
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Common::FixedPoint<50, 14>::from_base(b_[2]), |
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}; |
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std::array<Common::FixedPoint<50, 14>, 3> a{ |
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Common::FixedPoint<50, 14>::from_base(a_[0]), |
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Common::FixedPoint<50, 14>::from_base(a_[1]), |
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}; |
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for (u32 i = 0; i < sample_count; i++) { |
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s64 in_sample{input[i]}; |
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auto sample{in_sample * b[0] + state.s0}; |
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const auto out_sample{std::clamp(sample.to_long(), min, max)}; |
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const s64 in_sample{input[i]}; |
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const s64 sample{in_sample * b[0] + state.s0}; |
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const s64 out_sample{std::clamp<s64>((sample + (1 << 13)) >> 14, min, max)}; |
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output[i] = static_cast<s32>(out_sample); |
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state.s0 = state.s1 + b[1] * in_sample + a[0] * out_sample; |
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state.s1 = 0 + b[2] * in_sample + a[1] * out_sample; |
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state.s1 = b[2] * in_sample + a[1] * out_sample; |
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} |
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} |
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