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@ -100,6 +100,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { |
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switch (wrap_mode) { |
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switch (wrap_mode) { |
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case Tegra::Texture::WrapMode::Wrap: |
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case Tegra::Texture::WrapMode::Wrap: |
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return GL_REPEAT; |
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return GL_REPEAT; |
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case Tegra::Texture::WrapMode::Mirror: |
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return GL_MIRRORED_REPEAT; |
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case Tegra::Texture::WrapMode::ClampToEdge: |
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case Tegra::Texture::WrapMode::ClampToEdge: |
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return GL_CLAMP_TO_EDGE; |
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return GL_CLAMP_TO_EDGE; |
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case Tegra::Texture::WrapMode::ClampOGL: |
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case Tegra::Texture::WrapMode::ClampOGL: |
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