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@ -27,6 +27,7 @@ struct FormatTuple { |
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GLint internal_format; |
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GLint internal_format; |
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GLenum format; |
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GLenum format; |
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GLenum type; |
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GLenum type; |
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ComponentType component_type; |
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bool compressed; |
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bool compressed; |
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}; |
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}; |
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@ -65,29 +66,33 @@ struct FormatTuple { |
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} |
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} |
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ |
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ |
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
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{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
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{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
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{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
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{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
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{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8
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{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5
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{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm, |
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false}, // A2B10G10R10
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{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5
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{GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8
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{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
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{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, |
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false}, // R11FG11FB10F
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{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, |
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true}, // DXT1
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{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, |
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true}, // DXT23
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{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, |
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true}, // DXT45
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{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
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}}; |
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}}; |
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static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { |
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static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { |
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const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); |
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const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); |
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if (type == SurfaceType::ColorTexture) { |
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if (type == SurfaceType::ColorTexture) { |
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ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); |
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ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); |
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// For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which
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// are type FLOAT
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ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F || |
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pixel_format == PixelFormat::R11FG11FB10F); |
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return tex_format_tuples[static_cast<unsigned int>(pixel_format)]; |
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auto& format = tex_format_tuples[static_cast<unsigned int>(pixel_format)]; |
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ASSERT(component_type == format.component_type); |
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return format; |
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} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { |
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} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { |
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// TODO(Subv): Implement depth formats
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// TODO(Subv): Implement depth formats
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ASSERT_MSG(false, "Unimplemented"); |
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ASSERT_MSG(false, "Unimplemented"); |
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@ -166,9 +171,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), |
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MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, |
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MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, |
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MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, |
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MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, |
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MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, |
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MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, |
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MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>, |
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MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, |
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MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, |
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MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, |
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MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, |
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MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, |
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MortonCopy<true, PixelFormat::ASTC_2D_4X4>, |
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}; |
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}; |
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static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), |
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static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), |
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@ -181,6 +187,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), |
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MortonCopy<false, PixelFormat::R8>, |
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MortonCopy<false, PixelFormat::R8>, |
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MortonCopy<false, PixelFormat::RGBA16F>, |
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MortonCopy<false, PixelFormat::RGBA16F>, |
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MortonCopy<false, PixelFormat::R11FG11FB10F>, |
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MortonCopy<false, PixelFormat::R11FG11FB10F>, |
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MortonCopy<false, PixelFormat::RGBA32UI>, |
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// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
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// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
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nullptr, |
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nullptr, |
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nullptr, |
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nullptr, |
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