Browse Source
[cmake] fix offline build
Signed-off-by: crueter <crueter@eden-emu.dev>
pull/250/head
crueter
7 months ago
committed by
crueter
No known key found for this signature in database
GPG Key ID: 425ACD2D4830EBC6
3 changed files with
6 additions and
11 deletions
-
CMakeLists.txt
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externals/CMakeLists.txt
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src/shader_recompiler/CMakeLists.txt
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@ -34,6 +34,7 @@ endif() |
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# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion |
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option(ENABLE_SDL2 "Enable the SDL2 frontend" ON) |
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CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF) |
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if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD") |
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CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" OFF "ENABLE_SDL2;NOT MSVC" OFF) |
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else() |
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@ -629,6 +630,9 @@ find_package(VulkanHeaders REQUIRED) |
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find_package(VulkanUtilityLibraries REQUIRED) |
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find_package(VulkanMemoryAllocator REQUIRED) |
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find_package(httplib REQUIRED) |
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if (NOT YUZU_USE_BUNDLED_SDL2) |
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find_package(SDL2 REQUIRED) |
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endif() |
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if (ENABLE_QT) |
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if (YUZU_USE_BUNDLED_QT) |
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@ -733,10 +737,6 @@ find_package(Threads REQUIRED) |
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# Platform-specific library requirements |
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# ====================================== |
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if (TARGET Boost::headers) |
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target_link_libraries(Boost::headers INTERFACE Boost::disable_autolinking) |
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endif() |
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if (APPLE) |
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# Umbrella framework for everything GUI-related |
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find_library(COCOA_LIBRARY Cocoa) |
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@ -133,6 +133,7 @@ if (YUZU_USE_EXTERNAL_SDL2) |
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SHA ${SDL_HASH} |
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HASH ${SDL_SHA512SUM} |
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KEY ${YUZU_SYSTEM_PROFILE} |
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SYSTEM_PACKAGE OFF |
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) |
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endif() |
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@ -242,13 +242,7 @@ add_library(shader_recompiler STATIC |
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varying_state.h |
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) |
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if (YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS) |
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set(SPIRV_TOOLS_LIBRARY SPIRV-Tools-opt) |
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else() |
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set(SPIRV_TOOLS_LIBRARY SPIRV-Tools-opt SPIRV-Tools SPIRV-Tools-link) |
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endif() |
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target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit ${SPIRV_TOOLS_LIBRARY}) |
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target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit SPIRV-Tools-opt SPIRV-Tools SPIRV-Tools-link) |
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if (MSVC) |
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target_compile_options(shader_recompiler PRIVATE |
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