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gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle

pull/15/merge
Lioncash 10 years ago
parent
commit
7b72b71605
  1. 6
      src/video_core/renderer_opengl/gl_rasterizer.cpp

6
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -212,9 +212,9 @@ void RasterizerOpenGL::Reset() {
void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0,
const Pica::Shader::OutputVertex& v1,
const Pica::Shader::OutputVertex& v2) {
vertex_batch.push_back(HardwareVertex(v0));
vertex_batch.push_back(HardwareVertex(v1));
vertex_batch.push_back(HardwareVertex(v2));
vertex_batch.emplace_back(v0);
vertex_batch.emplace_back(v1);
vertex_batch.emplace_back(v2);
}
void RasterizerOpenGL::DrawTriangles() {

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