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@ -252,17 +252,18 @@ template void Write<u8>(u32 addr, const u8 data); |
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/// Update hardware
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/// Update hardware
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void Update() { |
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void Update() { |
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auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); |
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u64 current_ticks = Core::g_app_core->GetTicks(); |
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u64 current_ticks = Core::g_app_core->GetTicks(); |
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// Synchronize line...
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// Synchronize line...
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if ((current_ticks - g_last_ticks) >= GPU::kFrameTicks / 400) { |
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if ((current_ticks - g_last_ticks) >= GPU::kFrameTicks / framebuffer_top.height) { |
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0); |
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0); |
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g_cur_line++; |
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g_cur_line++; |
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g_last_ticks = current_ticks; |
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g_last_ticks = current_ticks; |
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} |
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} |
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// Synchronize frame...
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// Synchronize frame...
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if (g_cur_line >= 400) { |
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if (g_cur_line >= framebuffer_top.height) { |
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g_cur_line = 0; |
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g_cur_line = 0; |
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1); |
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1); |
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VideoCore::g_renderer->SwapBuffers(); |
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VideoCore::g_renderer->SwapBuffers(); |
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