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Pica/DebugUtils: Add an event triggered after loading a vertex.

pull/15/merge
Tony Wasserka 11 years ago
parent
commit
79c29243ed
  1. 1
      src/citra_qt/debugger/graphics_breakpoints.cpp
  2. 3
      src/video_core/command_processor.cpp
  3. 1
      src/video_core/debug_utils/debug_utils.h

1
src/citra_qt/debugger/graphics_breakpoints.cpp

@ -44,6 +44,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
{ Pica::DebugContext::Event::CommandProcessed, tr("Pica command processed") },
{ Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") },
{ Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") },
{ Pica::DebugContext::Event::VertexLoaded, tr("Vertex Loaded") }
};
_dbg_assert_(Debug_GPU, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));

3
src/video_core/command_processor.cpp

@ -131,6 +131,9 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
}
}
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexLoaded, (void*)&input);
// NOTE: When dumping geometry, we simply assume that the first input attribute
// corresponds to the position for now.
DebugUtils::GeometryDumper::Vertex dumped_vertex = {

1
src/video_core/debug_utils/debug_utils.h

@ -26,6 +26,7 @@ public:
CommandProcessed,
IncomingPrimitiveBatch,
FinishedPrimitiveBatch,
VertexLoaded,
NumEvents
};

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