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[vulkan] Verify actual format of ASTC before decode

lsfg-android
CamilleLaVey 4 weeks ago
parent
commit
785461a26c
  1. 4
      src/video_core/renderer_vulkan/vk_texture_cache.cpp

4
src/video_core/renderer_vulkan/vk_texture_cache.cpp

@ -1586,7 +1586,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime_.scheduler},
runtime{&runtime_},
original_image(MakeImage(runtime_.device, runtime_.memory_allocator, info,
runtime->ViewFormats(info.format),
WillUseAcceleratedAstcDecode(runtime_.device, info)
? std::span<const VkFormat>{}
: runtime->ViewFormats(info.format),
WillUseAcceleratedAstcDecode(runtime_.device, info)
? std::make_optional(VK_FORMAT_R16G16B16A16_SFLOAT)
: std::nullopt)),

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