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@ -308,14 +308,14 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De |
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instruction_description = new QLabel; |
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instruction_description = new QLabel; |
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iteration_index = new QSpinBox; |
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cycle_index = new QSpinBox; |
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connect(this, SIGNAL(SelectCommand(const QModelIndex&, QItemSelectionModel::SelectionFlags)), |
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connect(this, SIGNAL(SelectCommand(const QModelIndex&, QItemSelectionModel::SelectionFlags)), |
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binary_list->selectionModel(), SLOT(select(const QModelIndex&, QItemSelectionModel::SelectionFlags))); |
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binary_list->selectionModel(), SLOT(select(const QModelIndex&, QItemSelectionModel::SelectionFlags))); |
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connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader())); |
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connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader())); |
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connect(iteration_index, SIGNAL(valueChanged(int)), this, SLOT(OnIterationIndexChanged(int))); |
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connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int))); |
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for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { |
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for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) { |
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connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map())); |
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connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map())); |
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@ -364,11 +364,12 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De |
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main_layout->addWidget(dump_shader); |
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main_layout->addWidget(dump_shader); |
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{ |
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{ |
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auto sub_layout = new QHBoxLayout; |
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auto sub_layout = new QHBoxLayout; |
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sub_layout->addWidget(new QLabel(tr("Iteration Index:"))); |
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sub_layout->addWidget(iteration_index); |
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sub_layout->addWidget(new QLabel(tr("Cycle Index:"))); |
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sub_layout->addWidget(cycle_index); |
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main_layout->addLayout(sub_layout); |
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main_layout->addLayout(sub_layout); |
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} |
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} |
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main_layout->addWidget(instruction_description); |
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main_layout->addWidget(instruction_description); |
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main_layout->addStretch(); |
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main_widget->setLayout(main_layout); |
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main_widget->setLayout(main_layout); |
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setWidget(main_widget); |
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setWidget(main_widget); |
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@ -437,9 +438,9 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d |
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input_data_container[source_attr]->setVisible(true); |
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input_data_container[source_attr]->setVisible(true); |
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} |
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} |
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// Initialize debug info text for current iteration count
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iteration_index->setMaximum(debug_data.records.size() - 1); |
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OnIterationIndexChanged(iteration_index->value()); |
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// Initialize debug info text for current cycle count
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cycle_index->setMaximum(debug_data.records.size() - 1); |
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OnCycleIndexChanged(cycle_index->value()); |
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model->endResetModel(); |
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model->endResetModel(); |
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} |
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} |
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@ -453,7 +454,7 @@ void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) { |
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Reload(); |
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Reload(); |
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} |
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} |
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void GraphicsVertexShaderWidget::OnIterationIndexChanged(int index) { |
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void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) { |
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QString text; |
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QString text; |
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auto& record = debug_data.records[index]; |
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auto& record = debug_data.records[index]; |
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