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fix build

gpuopts
CamilleLaVey 3 weeks ago
parent
commit
71cf0e0daa
  1. 2
      src/video_core/renderer_vulkan/vk_texture_cache.cpp

2
src/video_core/renderer_vulkan/vk_texture_cache.cpp

@ -720,7 +720,7 @@ void BlitScale(Scheduler& scheduler, VkImage src_image, VkImage dst_image, const
scheduler.RequestOutsideRenderPassOperationContext(); scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, is_2d, scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, is_2d,
vk_filter, up_scaling](vk::CommandBuffer cmdbuf) {
vk_filter, up_scaling, use_unified_layouts](vk::CommandBuffer cmdbuf) {
const VkOffset2D src_size{ const VkOffset2D src_size{
.x = static_cast<s32>(up_scaling ? extent.width : resolution.ScaleUp(extent.width)), .x = static_cast<s32>(up_scaling ? extent.width : resolution.ScaleUp(extent.width)),
.y = static_cast<s32>(is_2d && up_scaling ? extent.height .y = static_cast<s32>(is_2d && up_scaling ? extent.height

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