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@ -67,6 +67,8 @@ float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio) { |
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return 3.0f / 4.0f; |
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case AspectRatio::R21_9: |
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return 9.0f / 21.0f; |
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case AspectRatio::R16_10: |
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return 10.0f / 16.0f; |
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case AspectRatio::StretchToWindow: |
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return window_aspect_ratio; |
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default: |
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