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android: Stop updating fps counter when emulation stops

nce_cpp
Charles Lombardo 3 years ago
committed by bunnei
parent
commit
6cebdba191
  1. 3
      src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt

3
src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt

@ -168,8 +168,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback, Choreographer.Fram
if (perfStats[FPS] > 0) { if (perfStats[FPS] > 0) {
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS]) binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
} }
if (!emulationState.isStopped) {
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 100) perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 100)
} }
}
perfStatsUpdateHandler.post(perfStatsUpdater!!) perfStatsUpdateHandler.post(perfStatsUpdater!!)
binding.showFpsText.visibility = View.VISIBLE binding.showFpsText.visibility = View.VISIBLE
} else { } else {

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