Browse Source

video_core/gpu: Remove use of the global system accessor

We can just make use of the reference member variable instead of
accessing the global system instance.
nce_cpp
Lioncash 6 years ago
parent
commit
6a50c481fd
  1. 2
      src/video_core/gpu.cpp

2
src/video_core/gpu.cpp

@ -326,7 +326,7 @@ void GPU::ProcessSemaphoreTriggerMethod() {
block.sequence = regs.semaphore_sequence;
// TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
// CoreTiming
block.timestamp = Core::System::GetInstance().CoreTiming().GetTicks();
block.timestamp = system.CoreTiming().GetTicks();
memory_manager->WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block,
sizeof(block));
} else {

Loading…
Cancel
Save