Browse Source

Merge pull request #624 from Subv/f2f_round

GPU: Implemented the F2F 'round' rounding mode.
pull/15/merge
bunnei 8 years ago
committed by GitHub
parent
commit
637f9d780a
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 3
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

3
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@ -1213,6 +1213,9 @@ private:
switch (instr.conversion.f2f.rounding) { switch (instr.conversion.f2f.rounding) {
case Tegra::Shader::F2fRoundingOp::None: case Tegra::Shader::F2fRoundingOp::None:
break; break;
case Tegra::Shader::F2fRoundingOp::Round:
op_a = "roundEven(" + op_a + ')';
break;
case Tegra::Shader::F2fRoundingOp::Floor: case Tegra::Shader::F2fRoundingOp::Floor:
op_a = "floor(" + op_a + ')'; op_a = "floor(" + op_a + ')';
break; break;

Loading…
Cancel
Save