Browse Source
Merge pull request #624 from Subv/f2f_round
GPU: Implemented the F2F 'round' rounding mode.
pull/15/merge
bunnei
8 years ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
3 additions and
0 deletions
-
src/video_core/renderer_opengl/gl_shader_decompiler.cpp
|
|
@ -1213,6 +1213,9 @@ private: |
|
|
switch (instr.conversion.f2f.rounding) { |
|
|
switch (instr.conversion.f2f.rounding) { |
|
|
case Tegra::Shader::F2fRoundingOp::None: |
|
|
case Tegra::Shader::F2fRoundingOp::None: |
|
|
break; |
|
|
break; |
|
|
|
|
|
case Tegra::Shader::F2fRoundingOp::Round: |
|
|
|
|
|
op_a = "roundEven(" + op_a + ')'; |
|
|
|
|
|
break; |
|
|
case Tegra::Shader::F2fRoundingOp::Floor: |
|
|
case Tegra::Shader::F2fRoundingOp::Floor: |
|
|
op_a = "floor(" + op_a + ')'; |
|
|
op_a = "floor(" + op_a + ')'; |
|
|
break; |
|
|
break; |
|
|
|