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@ -31,7 +31,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { |
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ui->use_asynchronous_shaders->setEnabled(runtime_lock); |
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ui->use_asynchronous_shaders->setEnabled(runtime_lock); |
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ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); |
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ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); |
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ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock); |
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ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock); |
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ui->use_aggressive_anisotropic_filtering->setEnabled(runtime_lock); |
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ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); |
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ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); |
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ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); |
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ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); |
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@ -44,8 +43,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { |
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ui->enable_compute_pipelines_checkbox->setChecked( |
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ui->enable_compute_pipelines_checkbox->setChecked( |
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Settings::values.enable_compute_pipelines.GetValue()); |
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Settings::values.enable_compute_pipelines.GetValue()); |
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ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue()); |
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ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue()); |
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ui->use_aggressive_anisotropic_filtering->setChecked( |
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Settings::values.use_aggressive_anisotropic_filtering.GetValue()); |
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if (Settings::IsConfiguringGlobal()) { |
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if (Settings::IsConfiguringGlobal()) { |
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ui->gpu_accuracy->setCurrentIndex( |
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ui->gpu_accuracy->setCurrentIndex( |
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@ -97,9 +94,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { |
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enable_compute_pipelines); |
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enable_compute_pipelines); |
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate, |
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate, |
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ui->use_video_framerate_checkbox, use_video_framerate); |
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ui->use_video_framerate_checkbox, use_video_framerate); |
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_aggressive_anisotropic_filtering, |
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ui->use_aggressive_anisotropic_filtering, |
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use_aggressive_anisotropic_filtering); |
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} |
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} |
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void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { |
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void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { |
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@ -136,8 +130,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { |
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Settings::values.enable_compute_pipelines.UsingGlobal()); |
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Settings::values.enable_compute_pipelines.UsingGlobal()); |
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ui->use_video_framerate_checkbox->setEnabled( |
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ui->use_video_framerate_checkbox->setEnabled( |
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Settings::values.use_video_framerate.UsingGlobal()); |
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Settings::values.use_video_framerate.UsingGlobal()); |
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ui->use_aggressive_anisotropic_filtering->setEnabled( |
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Settings::values.use_aggressive_anisotropic_filtering.UsingGlobal()); |
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return; |
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return; |
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} |
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} |
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@ -165,9 +157,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { |
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ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox, |
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ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox, |
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Settings::values.use_video_framerate, |
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Settings::values.use_video_framerate, |
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use_video_framerate); |
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use_video_framerate); |
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ConfigurationShared::SetColoredTristate(ui->use_aggressive_anisotropic_filtering, |
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Settings::values.use_aggressive_anisotropic_filtering, |
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use_aggressive_anisotropic_filtering); |
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ConfigurationShared::SetColoredComboBox( |
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ConfigurationShared::SetColoredComboBox( |
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ui->gpu_accuracy, ui->label_gpu_accuracy, |
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ui->gpu_accuracy, ui->label_gpu_accuracy, |
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static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); |
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static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); |
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