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video_core: Never apply AF to None mipmap mode

Should fix some artifacts with the "apply anisotropic filtering for all mipmap modes" option
nce_cpp
Wollnashorn 3 years ago
parent
commit
614f8a0429
  1. 7
      src/video_core/textures/texture.cpp

7
src/video_core/textures/texture.cpp

@ -62,9 +62,10 @@ std::array<float, 4> TSCEntry::BorderColor() const noexcept {
}
float TSCEntry::MaxAnisotropy() const noexcept {
if (max_anisotropy == 0 && (depth_compare_enabled.Value() ||
(mipmap_filter != TextureMipmapFilter::Linear &&
!Settings::values.use_aggressive_anisotropic_filtering))) {
const bool suitable_mipmap_filter = Settings::values.use_aggressive_anisotropic_filtering
? mipmap_filter != TextureMipmapFilter::None
: mipmap_filter != TextureMipmapFilter::Linear;
if (max_anisotropy == 0 && (depth_compare_enabled.Value() || !suitable_mipmap_filter)) {
return 1.0f;
}
const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue();

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