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video_core: Disable anisotropic filtering for samplers with depth compare

nce_cpp
Wollnashorn 3 years ago
parent
commit
ff4c4a45e6
  1. 5
      src/video_core/textures/texture.cpp

5
src/video_core/textures/texture.cpp

@ -62,8 +62,9 @@ std::array<float, 4> TSCEntry::BorderColor() const noexcept {
}
float TSCEntry::MaxAnisotropy() const noexcept {
if (max_anisotropy == 0 && (mipmap_filter != TextureMipmapFilter::Linear &&
!Settings::values.use_aggressive_anisotropic_filtering)) {
if (max_anisotropy == 0 && (depth_compare_enabled.Value() ||
(mipmap_filter != TextureMipmapFilter::Linear &&
!Settings::values.use_aggressive_anisotropic_filtering))) {
return 1.0f;
}
const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue();

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