Browse Source
Merge pull request #579 from SciresM/master
Merge pull request #579 from SciresM/master
svc: Fully implement svcSignalToAddress and svcWaitForAddressnce_cpp
committed by
GitHub
12 changed files with 312 additions and 9 deletions
-
2src/core/CMakeLists.txt
-
173src/core/hle/kernel/address_arbiter.cpp
-
32src/core/hle/kernel/address_arbiter.h
-
12src/core/hle/kernel/errors.h
-
4src/core/hle/kernel/mutex.cpp
-
59src/core/hle/kernel/svc.cpp
-
14src/core/hle/kernel/svc_wrap.h
-
6src/core/hle/kernel/thread.cpp
-
4src/core/hle/kernel/thread.h
-
4src/core/memory.cpp
-
7src/core/memory.h
-
4src/yuzu/debugger/wait_tree.cpp
@ -0,0 +1,173 @@ |
|||||
|
// Copyright 2018 yuzu emulator team
|
||||
|
// Licensed under GPLv2 or any later version
|
||||
|
// Refer to the license.txt file included.
|
||||
|
|
||||
|
#include "common/assert.h"
|
||||
|
#include "common/common_funcs.h"
|
||||
|
#include "common/common_types.h"
|
||||
|
#include "core/core.h"
|
||||
|
#include "core/hle/kernel/errors.h"
|
||||
|
#include "core/hle/kernel/kernel.h"
|
||||
|
#include "core/hle/kernel/process.h"
|
||||
|
#include "core/hle/kernel/thread.h"
|
||||
|
#include "core/hle/lock.h"
|
||||
|
#include "core/memory.h"
|
||||
|
|
||||
|
namespace Kernel { |
||||
|
namespace AddressArbiter { |
||||
|
|
||||
|
// Performs actual address waiting logic.
|
||||
|
static ResultCode WaitForAddress(VAddr address, s64 timeout) { |
||||
|
SharedPtr<Thread> current_thread = GetCurrentThread(); |
||||
|
current_thread->arb_wait_address = address; |
||||
|
current_thread->status = THREADSTATUS_WAIT_ARB; |
||||
|
current_thread->wakeup_callback = nullptr; |
||||
|
|
||||
|
current_thread->WakeAfterDelay(timeout); |
||||
|
|
||||
|
Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule(); |
||||
|
return RESULT_TIMEOUT; |
||||
|
} |
||||
|
|
||||
|
// Gets the threads waiting on an address.
|
||||
|
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads, |
||||
|
VAddr address) { |
||||
|
auto RetrieveWaitingThreads = |
||||
|
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) { |
||||
|
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index); |
||||
|
auto& thread_list = scheduler->GetThreadList(); |
||||
|
|
||||
|
for (auto& thread : thread_list) { |
||||
|
if (thread->arb_wait_address == arb_addr) |
||||
|
waiting_threads.push_back(thread); |
||||
|
} |
||||
|
}; |
||||
|
|
||||
|
// Retrieve a list of all threads that are waiting for this address.
|
||||
|
RetrieveWaitingThreads(0, waiting_threads, address); |
||||
|
RetrieveWaitingThreads(1, waiting_threads, address); |
||||
|
RetrieveWaitingThreads(2, waiting_threads, address); |
||||
|
RetrieveWaitingThreads(3, waiting_threads, address); |
||||
|
// Sort them by priority, such that the highest priority ones come first.
|
||||
|
std::sort(waiting_threads.begin(), waiting_threads.end(), |
||||
|
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) { |
||||
|
return lhs->current_priority < rhs->current_priority; |
||||
|
}); |
||||
|
} |
||||
|
|
||||
|
// Wake up num_to_wake (or all) threads in a vector.
|
||||
|
static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) { |
||||
|
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
|
||||
|
// them all.
|
||||
|
size_t last = waiting_threads.size(); |
||||
|
if (num_to_wake > 0) |
||||
|
last = num_to_wake; |
||||
|
|
||||
|
// Signal the waiting threads.
|
||||
|
for (size_t i = 0; i < last; i++) { |
||||
|
ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB); |
||||
|
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS); |
||||
|
waiting_threads[i]->arb_wait_address = 0; |
||||
|
waiting_threads[i]->ResumeFromWait(); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
// Signals an address being waited on.
|
||||
|
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) { |
||||
|
// Get threads waiting on the address.
|
||||
|
std::vector<SharedPtr<Thread>> waiting_threads; |
||||
|
GetThreadsWaitingOnAddress(waiting_threads, address); |
||||
|
|
||||
|
WakeThreads(waiting_threads, num_to_wake); |
||||
|
return RESULT_SUCCESS; |
||||
|
} |
||||
|
|
||||
|
// Signals an address being waited on and increments its value if equal to the value argument.
|
||||
|
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) { |
||||
|
// Ensure that we can write to the address.
|
||||
|
if (!Memory::IsValidVirtualAddress(address)) { |
||||
|
return ERR_INVALID_ADDRESS_STATE; |
||||
|
} |
||||
|
|
||||
|
if (static_cast<s32>(Memory::Read32(address)) == value) { |
||||
|
Memory::Write32(address, static_cast<u32>(value + 1)); |
||||
|
} else { |
||||
|
return ERR_INVALID_STATE; |
||||
|
} |
||||
|
|
||||
|
return SignalToAddress(address, num_to_wake); |
||||
|
} |
||||
|
|
||||
|
// Signals an address being waited on and modifies its value based on waiting thread count if equal
|
||||
|
// to the value argument.
|
||||
|
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, |
||||
|
s32 num_to_wake) { |
||||
|
// Ensure that we can write to the address.
|
||||
|
if (!Memory::IsValidVirtualAddress(address)) { |
||||
|
return ERR_INVALID_ADDRESS_STATE; |
||||
|
} |
||||
|
|
||||
|
// Get threads waiting on the address.
|
||||
|
std::vector<SharedPtr<Thread>> waiting_threads; |
||||
|
GetThreadsWaitingOnAddress(waiting_threads, address); |
||||
|
|
||||
|
// Determine the modified value depending on the waiting count.
|
||||
|
s32 updated_value; |
||||
|
if (waiting_threads.size() == 0) { |
||||
|
updated_value = value - 1; |
||||
|
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) { |
||||
|
updated_value = value + 1; |
||||
|
} else { |
||||
|
updated_value = value; |
||||
|
} |
||||
|
|
||||
|
if (static_cast<s32>(Memory::Read32(address)) == value) { |
||||
|
Memory::Write32(address, static_cast<u32>(updated_value)); |
||||
|
} else { |
||||
|
return ERR_INVALID_STATE; |
||||
|
} |
||||
|
|
||||
|
WakeThreads(waiting_threads, num_to_wake); |
||||
|
return RESULT_SUCCESS; |
||||
|
} |
||||
|
|
||||
|
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
|
||||
|
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) { |
||||
|
// Ensure that we can read the address.
|
||||
|
if (!Memory::IsValidVirtualAddress(address)) { |
||||
|
return ERR_INVALID_ADDRESS_STATE; |
||||
|
} |
||||
|
|
||||
|
s32 cur_value = static_cast<s32>(Memory::Read32(address)); |
||||
|
if (cur_value < value) { |
||||
|
Memory::Write32(address, static_cast<u32>(cur_value - 1)); |
||||
|
} else { |
||||
|
return ERR_INVALID_STATE; |
||||
|
} |
||||
|
// Short-circuit without rescheduling, if timeout is zero.
|
||||
|
if (timeout == 0) { |
||||
|
return RESULT_TIMEOUT; |
||||
|
} |
||||
|
|
||||
|
return WaitForAddress(address, timeout); |
||||
|
} |
||||
|
|
||||
|
// Waits on an address if the value passed is equal to the argument value.
|
||||
|
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) { |
||||
|
// Ensure that we can read the address.
|
||||
|
if (!Memory::IsValidVirtualAddress(address)) { |
||||
|
return ERR_INVALID_ADDRESS_STATE; |
||||
|
} |
||||
|
// Only wait for the address if equal.
|
||||
|
if (static_cast<s32>(Memory::Read32(address)) != value) { |
||||
|
return ERR_INVALID_STATE; |
||||
|
} |
||||
|
// Short-circuit without rescheduling, if timeout is zero.
|
||||
|
if (timeout == 0) { |
||||
|
return RESULT_TIMEOUT; |
||||
|
} |
||||
|
|
||||
|
return WaitForAddress(address, timeout); |
||||
|
} |
||||
|
} // namespace AddressArbiter
|
||||
|
} // namespace Kernel
|
||||
@ -0,0 +1,32 @@ |
|||||
|
// Copyright 2018 yuzu emulator team |
||||
|
// Licensed under GPLv2 or any later version |
||||
|
// Refer to the license.txt file included. |
||||
|
|
||||
|
#pragma once |
||||
|
|
||||
|
#include "core/hle/result.h" |
||||
|
|
||||
|
namespace Kernel { |
||||
|
|
||||
|
namespace AddressArbiter { |
||||
|
enum class ArbitrationType { |
||||
|
WaitIfLessThan = 0, |
||||
|
DecrementAndWaitIfLessThan = 1, |
||||
|
WaitIfEqual = 2, |
||||
|
}; |
||||
|
|
||||
|
enum class SignalType { |
||||
|
Signal = 0, |
||||
|
IncrementAndSignalIfEqual = 1, |
||||
|
ModifyByWaitingCountAndSignalIfEqual = 2, |
||||
|
}; |
||||
|
|
||||
|
ResultCode SignalToAddress(VAddr address, s32 num_to_wake); |
||||
|
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake); |
||||
|
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake); |
||||
|
|
||||
|
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement); |
||||
|
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout); |
||||
|
} // namespace AddressArbiter |
||||
|
|
||||
|
} // namespace Kernel |
||||
Write
Preview
Loading…
Cancel
Save
Reference in new issue