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@ -1431,8 +1431,10 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S |
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std::filesystem::path{filename.toStdU16String()}.filename()); |
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} |
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const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess(); |
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const auto instruction_set_suffix = is_64bit ? " (64-bit)" : " (32-bit)"; |
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title_name += instruction_set_suffix; |
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const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); |
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title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit") |
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.arg(QString::fromStdString(title_name), instruction_set_suffix) |
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.toStdString(); |
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LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); |
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const auto gpu_vendor = system.GPU().Renderer().GetDeviceVendor(); |
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UpdateWindowTitle(title_name, title_version, gpu_vendor); |
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