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@ -743,6 +743,8 @@ bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) { |
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} |
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void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { |
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buffer_cache.Acquire(); |
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auto kernel = shader_cache.GetComputeKernel(code_addr); |
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SetupComputeTextures(kernel); |
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SetupComputeImages(kernel); |
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