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gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.

nce_cpp
bunnei 8 years ago
parent
commit
50037e0c4f
  1. 3
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

3
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@ -271,9 +271,10 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {
S8Z24 input_pixel{};
Z24S8 output_pixel{};
for (size_t y = 0; y < height; ++y) {
for (size_t x = 0; x < width; ++x) {
const size_t offset{y * width + x};
const size_t offset{4 * (y * width + x)};
std::memcpy(&input_pixel, &data[offset], sizeof(S8Z24));
output_pixel.s8.Assign(input_pixel.s8);
output_pixel.z24.Assign(input_pixel.z24);

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