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rasterizer: separate TextureCopy from DisplayTransfer

nce_cpp
wwylele 9 years ago
parent
commit
4d867489a4
  1. 7
      src/video_core/rasterizer_interface.h
  2. 10
      src/video_core/renderer_opengl/gl_rasterizer.cpp
  3. 1
      src/video_core/renderer_opengl/gl_rasterizer.h

7
src/video_core/rasterizer_interface.h

@ -42,11 +42,16 @@ public:
/// and invalidated
virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
/// Attempt to use a faster method to perform a display transfer
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
return false;
}
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
return false;
}
/// Attempt to use a faster method to fill a region
virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
return false;

10
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -692,11 +692,6 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
using PixelFormat = CachedSurface::PixelFormat;
using SurfaceType = CachedSurface::SurfaceType;
if (config.is_texture_copy) {
// TODO(tfarley): Try to hardware accelerate this
return false;
}
CachedSurface src_params;
src_params.addr = config.GetPhysicalInputAddress();
src_params.width = config.output_width;
@ -751,6 +746,11 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
return true;
}
bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
// TODO(tfarley): Try to hardware accelerate this
return false;
}
bool RasterizerOpenGL::AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
using PixelFormat = CachedSurface::PixelFormat;
using SurfaceType = CachedSurface::SurfaceType;

1
src/video_core/renderer_opengl/gl_rasterizer.h

@ -238,6 +238,7 @@ public:
void FlushRegion(PAddr addr, u32 size) override;
void FlushAndInvalidateRegion(PAddr addr, u32 size) override;
bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) override;
bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) override;
bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) override;
bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config, PAddr framebuffer_addr,
u32 pixel_stride, ScreenInfo& screen_info) override;

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