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gl_rasterizer_cache: Make pointer const in LoadGLBuffer()

This is only ever read from, so we can make the data it's pointing to
const.
nce_cpp
Lioncash 7 years ago
parent
commit
4be471509c
  1. 2
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

2
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@ -447,7 +447,7 @@ MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64
void CachedSurface::LoadGLBuffer() { void CachedSurface::LoadGLBuffer() {
ASSERT(params.type != SurfaceType::Fill); ASSERT(params.type != SurfaceType::Fill);
u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr());
const u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr());
ASSERT(texture_src_data); ASSERT(texture_src_data);

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