committed by
FernandoS27
6 changed files with 477 additions and 16 deletions
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2CMakeModules/GenerateSCMRev.cmake
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2src/common/CMakeLists.txt
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2src/video_core/CMakeLists.txt
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393src/video_core/shader/control_flow.cpp
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55src/video_core/shader/control_flow.h
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35src/video_core/shader/decode.cpp
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#include <list>
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#include <map>
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#include <unordered_set>
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#include <vector>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "video_core/shader/control_flow.h"
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#include "video_core/shader/shader_ir.h"
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namespace VideoCommon::Shader { |
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using Tegra::Shader::Instruction; |
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using Tegra::Shader::OpCode; |
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constexpr s32 unassigned_branch = -2; |
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struct BlockBranchInfo { |
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Condition condition{}; |
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s32 address{exit_branch}; |
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bool kill{}; |
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bool is_sync{}; |
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bool is_brk{}; |
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}; |
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struct BlockInfo { |
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BlockInfo() {} |
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u32 start{}; |
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u32 end{}; |
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bool visited{}; |
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BlockBranchInfo branch{}; |
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bool IsInside(const u32 address) const { |
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return start <= address && address <= end; |
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} |
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}; |
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struct Stamp { |
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Stamp() = default; |
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Stamp(u32 address, u32 target) : address{address}, target{target} {} |
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u32 address{}; |
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u32 target{}; |
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bool operator==(const Stamp& sb) const { |
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return std::tie(address, target) == std::tie(sb.address, sb.target); |
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} |
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bool operator<(const Stamp& sb) const { |
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return address < sb.address; |
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} |
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bool operator>(const Stamp& sb) const { |
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return address > sb.address; |
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} |
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bool operator<=(const Stamp& sb) const { |
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return address <= sb.address; |
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} |
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bool operator>=(const Stamp& sb) const { |
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return address >= sb.address; |
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} |
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}; |
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struct CFGRebuildState { |
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explicit CFGRebuildState(const ProgramCode& program_code, const std::size_t program_size) |
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: program_code{program_code}, program_size{program_size} { |
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// queries.clear();
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block_info.clear(); |
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labels.clear(); |
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visited_address.clear(); |
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ssy_labels.clear(); |
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pbk_labels.clear(); |
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inspect_queries.clear(); |
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} |
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std::vector<BlockInfo> block_info{}; |
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std::list<u32> inspect_queries{}; |
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// std::list<Query> queries{};
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std::unordered_set<u32> visited_address{}; |
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std::unordered_set<u32> labels{}; |
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std::set<Stamp> ssy_labels; |
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std::set<Stamp> pbk_labels; |
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const ProgramCode& program_code; |
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const std::size_t program_size; |
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}; |
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enum class BlockCollision : u32 { None = 0, Found = 1, Inside = 2 }; |
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std::pair<BlockCollision, std::vector<BlockInfo>::iterator> TryGetBlock(CFGRebuildState& state, |
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u32 address) { |
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auto it = state.block_info.begin(); |
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while (it != state.block_info.end()) { |
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if (it->start == address) { |
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return {BlockCollision::Found, it}; |
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} |
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if (it->IsInside(address)) { |
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return {BlockCollision::Inside, it}; |
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} |
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it++; |
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} |
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return {BlockCollision::None, it}; |
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} |
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struct ParseInfo { |
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BlockBranchInfo branch_info{}; |
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u32 end_address{}; |
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}; |
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BlockInfo* CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) { |
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auto& it = state.block_info.emplace_back(); |
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it.start = start; |
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it.end = end; |
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state.visited_address.insert(start); |
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return ⁢ |
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} |
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Pred GetPredicate(u32 index, bool negated) { |
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return static_cast<Pred>(index + (negated ? 8 : 0)); |
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} |
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enum class ParseResult : u32 { |
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ControlCaught = 0, |
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BlockEnd = 1, |
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AbnormalFlow = 2, |
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}; |
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ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info) { |
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u32 offset = static_cast<u32>(address); |
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u32 end_address = static_cast<u32>(state.program_size - 10U) * 8U; |
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auto insert_label = ([](CFGRebuildState& state, u32 address) { |
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auto pair = state.labels.emplace(address); |
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if (pair.second) { |
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state.inspect_queries.push_back(address); |
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} |
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}); |
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while (true) { |
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if (offset >= end_address) { |
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parse_info.branch_info.address = exit_branch; |
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break; |
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} |
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if (state.visited_address.count(offset) != 0) { |
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parse_info.branch_info.address = offset; |
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break; |
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} |
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const Instruction instr = {state.program_code[offset]}; |
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const auto opcode = OpCode::Decode(instr); |
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if (!opcode || opcode->get().GetType() != OpCode::Type::Flow) { |
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offset++; |
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continue; |
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} |
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switch (opcode->get().GetId()) { |
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case OpCode::Id::EXIT: { |
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const auto pred_index = static_cast<u32>(instr.pred.pred_index); |
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parse_info.branch_info.condition.predicate = |
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GetPredicate(pred_index, instr.negate_pred != 0); |
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if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { |
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offset++; |
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continue; |
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} |
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const ConditionCode cc = instr.flow_condition_code; |
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parse_info.branch_info.condition.cc = cc; |
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if (cc == ConditionCode::F) { |
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offset++; |
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continue; |
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} |
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parse_info.branch_info.address = exit_branch; |
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parse_info.branch_info.kill = false; |
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parse_info.branch_info.is_sync = false; |
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parse_info.branch_info.is_brk = false; |
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parse_info.end_address = offset; |
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return ParseResult::ControlCaught; |
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} |
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case OpCode::Id::BRA: { |
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if (instr.bra.constant_buffer != 0) { |
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return ParseResult::AbnormalFlow; |
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} |
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const auto pred_index = static_cast<u32>(instr.pred.pred_index); |
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parse_info.branch_info.condition.predicate = |
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GetPredicate(pred_index, instr.negate_pred != 0); |
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if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { |
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offset++; |
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continue; |
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} |
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const ConditionCode cc = instr.flow_condition_code; |
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parse_info.branch_info.condition.cc = cc; |
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if (cc == ConditionCode::F) { |
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offset++; |
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continue; |
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} |
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u32 branch_offset = offset + instr.bra.GetBranchTarget(); |
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if (branch_offset == 0) { |
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parse_info.branch_info.address = exit_branch; |
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} else { |
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parse_info.branch_info.address = branch_offset; |
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} |
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insert_label(state, branch_offset); |
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parse_info.branch_info.kill = false; |
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parse_info.branch_info.is_sync = false; |
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parse_info.branch_info.is_brk = false; |
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parse_info.end_address = offset; |
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return ParseResult::ControlCaught; |
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} |
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case OpCode::Id::SYNC: { |
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parse_info.branch_info.condition; |
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const auto pred_index = static_cast<u32>(instr.pred.pred_index); |
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parse_info.branch_info.condition.predicate = |
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GetPredicate(pred_index, instr.negate_pred != 0); |
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if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { |
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offset++; |
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continue; |
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} |
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const ConditionCode cc = instr.flow_condition_code; |
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parse_info.branch_info.condition.cc = cc; |
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if (cc == ConditionCode::F) { |
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offset++; |
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continue; |
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} |
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parse_info.branch_info.address = unassigned_branch; |
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parse_info.branch_info.kill = false; |
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parse_info.branch_info.is_sync = true; |
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parse_info.branch_info.is_brk = false; |
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parse_info.end_address = offset; |
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return ParseResult::ControlCaught; |
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} |
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case OpCode::Id::BRK: { |
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parse_info.branch_info.condition; |
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const auto pred_index = static_cast<u32>(instr.pred.pred_index); |
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parse_info.branch_info.condition.predicate = |
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GetPredicate(pred_index, instr.negate_pred != 0); |
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if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { |
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offset++; |
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continue; |
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} |
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const ConditionCode cc = instr.flow_condition_code; |
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parse_info.branch_info.condition.cc = cc; |
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if (cc == ConditionCode::F) { |
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offset++; |
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continue; |
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} |
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parse_info.branch_info.address = unassigned_branch; |
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parse_info.branch_info.kill = false; |
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parse_info.branch_info.is_sync = false; |
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parse_info.branch_info.is_brk = true; |
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parse_info.end_address = offset; |
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return ParseResult::ControlCaught; |
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} |
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case OpCode::Id::KIL: { |
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parse_info.branch_info.condition; |
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const auto pred_index = static_cast<u32>(instr.pred.pred_index); |
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parse_info.branch_info.condition.predicate = |
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GetPredicate(pred_index, instr.negate_pred != 0); |
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if (parse_info.branch_info.condition.predicate == Pred::NeverExecute) { |
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offset++; |
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continue; |
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} |
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const ConditionCode cc = instr.flow_condition_code; |
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parse_info.branch_info.condition.cc = cc; |
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if (cc == ConditionCode::F) { |
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offset++; |
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continue; |
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} |
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parse_info.branch_info.address = exit_branch; |
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parse_info.branch_info.kill = true; |
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parse_info.branch_info.is_sync = false; |
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parse_info.branch_info.is_brk = false; |
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parse_info.end_address = offset; |
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return ParseResult::ControlCaught; |
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} |
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case OpCode::Id::SSY: { |
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const u32 target = offset + instr.bra.GetBranchTarget(); |
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insert_label(state, target); |
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state.ssy_labels.emplace(offset, target); |
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break; |
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} |
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case OpCode::Id::PBK: { |
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const u32 target = offset + instr.bra.GetBranchTarget(); |
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insert_label(state, target); |
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state.pbk_labels.emplace(offset, target); |
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break; |
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} |
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default: |
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break; |
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} |
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offset++; |
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} |
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parse_info.branch_info.kill = false; |
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parse_info.branch_info.is_sync = false; |
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parse_info.branch_info.is_brk = false; |
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parse_info.end_address = offset - 1; |
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return ParseResult::BlockEnd; |
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} |
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bool TryInspectAddress(CFGRebuildState& state) { |
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if (state.inspect_queries.empty()) { |
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return false; |
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} |
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u32 address = state.inspect_queries.front(); |
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state.inspect_queries.pop_front(); |
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auto search_result = TryGetBlock(state, address); |
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BlockInfo* block_info; |
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switch (search_result.first) { |
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case BlockCollision::Found: { |
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return true; |
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break; |
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} |
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case BlockCollision::Inside: { |
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// This case is the tricky one:
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// We need to Split the block in 2 sepprate blocks
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auto it = search_result.second; |
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block_info = CreateBlockInfo(state, address, it->end); |
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it->end = address - 1; |
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block_info->branch = it->branch; |
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BlockBranchInfo forward_branch{}; |
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forward_branch.address = address; |
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it->branch = forward_branch; |
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return true; |
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break; |
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} |
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default: |
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break; |
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} |
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ParseInfo parse_info; |
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ParseResult parse_result = ParseCode(state, address, parse_info); |
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if (parse_result == ParseResult::AbnormalFlow) { |
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// if it's the end of the program, end it safely
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// if it's AbnormalFlow, we end it as false, ending the CFG reconstruction
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return false; |
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} |
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block_info = CreateBlockInfo(state, address, parse_info.end_address); |
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block_info->branch = parse_info.branch_info; |
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if (parse_info.branch_info.condition.IsUnconditional()) { |
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return true; |
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} |
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u32 fallthrough_address = parse_info.end_address + 1; |
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state.inspect_queries.push_front(fallthrough_address); |
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return true; |
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} |
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bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_address, |
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ShaderCharacteristics& result_out) { |
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CFGRebuildState state{program_code, program_size}; |
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// Inspect Code and generate blocks
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state.labels.clear(); |
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state.labels.emplace(start_address); |
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state.inspect_queries.push_back(start_address); |
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while (!state.inspect_queries.empty()) { |
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if (!TryInspectAddress(state)) { |
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return false; |
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} |
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} |
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std::sort(state.block_info.begin(), state.block_info.end(), |
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[](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; }); |
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// Remove unvisited blocks
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result_out.blocks.clear(); |
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result_out.decompilable = false; |
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result_out.start = start_address; |
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result_out.end = start_address; |
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for (auto& block : state.block_info) { |
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ShaderBlock new_block{}; |
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new_block.start = block.start; |
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new_block.end = block.end; |
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new_block.branch.cond = block.branch.condition; |
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new_block.branch.kills = block.branch.kill; |
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new_block.branch.address = block.branch.address; |
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result_out.end = std::max(result_out.end, block.end); |
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result_out.blocks.push_back(new_block); |
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} |
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if (result_out.decompilable) { |
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return true; |
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} |
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auto back = result_out.blocks.begin(); |
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auto next = std::next(back); |
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while (next != result_out.blocks.end()) { |
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if (state.labels.count(next->start) == 0 && next->start == back->end + 1) { |
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back->end = next->end; |
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next = result_out.blocks.erase(next); |
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continue; |
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} |
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back = next; |
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next++; |
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} |
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return true; |
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} |
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} // namespace VideoCommon::Shader
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@ -0,0 +1,55 @@ |
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#pragma once |
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#include <cstring> |
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#include <list> |
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#include <optional> |
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#include <vector> |
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#include "video_core/engines/shader_bytecode.h" |
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#include "video_core/shader/shader_ir.h" |
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namespace VideoCommon::Shader { |
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using Tegra::Shader::ConditionCode; |
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using Tegra::Shader::Pred; |
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constexpr s32 exit_branch = -1; |
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struct Condition { |
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Pred predicate{Pred::UnusedIndex}; |
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ConditionCode cc{ConditionCode::T}; |
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bool IsUnconditional() const { |
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return (predicate == Pred::UnusedIndex) && (cc == ConditionCode::T); |
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} |
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}; |
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struct ShaderBlock { |
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ShaderBlock() {} |
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ShaderBlock(const ShaderBlock& sb) = default; |
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u32 start{}; |
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u32 end{}; |
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struct Branch { |
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Condition cond{}; |
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bool kills{}; |
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s32 address{}; |
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bool operator==(const Branch& b) const { |
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return std::memcmp(this, &b, sizeof(Branch)) == 0; |
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} |
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} branch; |
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bool operator==(const ShaderBlock& sb) const { |
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return std::memcmp(this, &sb, sizeof(ShaderBlock)) == 0; |
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} |
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}; |
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struct ShaderCharacteristics { |
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std::list<ShaderBlock> blocks; |
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bool decompilable{}; |
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u32 start; |
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u32 end; |
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}; |
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bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_address, |
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ShaderCharacteristics& result_out); |
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} // namespace VideoCommon::Shader |
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