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CitraQt: Cleanup includes.

pull/15/merge
Emmanuel Gil Peyrot 11 years ago
parent
commit
45c4781544
  1. 4
      src/citra_qt/bootmanager.cpp
  2. 2
      src/citra_qt/config.cpp
  3. 4
      src/citra_qt/config.h
  4. 2
      src/citra_qt/debugger/disassembler.cpp
  5. 5
      src/citra_qt/hotkeys.cpp
  6. 4
      src/citra_qt/hotkeys.h
  7. 2
      src/citra_qt/main.cpp
  8. 1
      src/common/logging/filter.h
  9. 1
      src/common/profiler_reporting.h
  10. 1
      src/core/file_sys/ivfc_archive.cpp
  11. 4
      src/core/hle/service/gsp_gpu.cpp
  12. 1
      src/core/hle/service/hid/hid.cpp
  13. 1
      src/core/hle/service/y2r_u.cpp
  14. 1
      src/core/hw/gpu.cpp
  15. 3
      src/core/loader/elf.cpp
  16. 7
      src/core/loader/loader.h
  17. 3
      src/core/loader/ncch.cpp
  18. 12
      src/video_core/command_processor.cpp
  19. 1
      src/video_core/debug_utils/debug_utils.cpp
  20. 2
      src/video_core/renderer_base.h

4
src/citra_qt/bootmanager.cpp

@ -11,6 +11,10 @@
#include "bootmanager.h"
#include "main.h"
#include "common/string_util.h"
#include "common/scm_rev.h"
#include "common/key_map.h"
#include "core/core.h"
#include "core/settings.h"
#include "core/system.h"

2
src/citra_qt/config.cpp

@ -2,11 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QSettings>
#include <QString>
#include <QStringList>
#include "core/settings.h"
#include "core/core.h"
#include "common/file_util.h"
#include "config.h"

4
src/citra_qt/config.h

@ -4,9 +4,9 @@
#pragma once
#include <QSettings>
#include <string>
#include "common/common_types.h"
class QSettings;
class Config {
QSettings* qt_config;

2
src/citra_qt/debugger/disassembler.cpp

@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QShortcut>
#include "disassembler.h"
#include "../bootmanager.h"

5
src/citra_qt/hotkeys.cpp

@ -2,10 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <QKeySequence>
#include <QSettings>
#include <QShortcut>
#include "hotkeys.h"
#include <map>
struct Hotkey
{

4
src/citra_qt/hotkeys.h

@ -2,12 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QShortcut>
#include <QDialog>
#include "ui_hotkeys.h"
class QDialog;
class QKeySequence;
class QSettings;
class QShortcut;
/**
* Register a hotkey.

2
src/citra_qt/main.cpp

@ -10,12 +10,14 @@
#include "qhexedit.h"
#include "main.h"
#include "common/string_util.h"
#include "common/logging/text_formatter.h"
#include "common/logging/log.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/make_unique.h"
#include "common/platform.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "bootmanager.h"

1
src/common/logging/filter.h

@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <cstddef>
#include <string>
#include "common/logging/log.h"

1
src/common/profiler_reporting.h

@ -4,7 +4,6 @@
#pragma once
#include <chrono>
#include <cstddef>
#include <vector>

1
src/core/file_sys/ivfc_archive.cpp

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/common_types.h"

4
src/core/hle/service/gsp_gpu.cpp

@ -9,14 +9,16 @@
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
#include "gsp_gpu.h"
#include "core/hw/hw.h"
#include "core/hw/gpu.h"
#include "core/hw/lcd.h"
#include "video_core/gpu_debugger.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "gsp_gpu.h"
// Main graphics debugger object - TODO: Here is probably not the best place for this
GraphicsDebugger g_debugger;

1
src/core/hle/service/hid/hid.cpp

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/emu_window.h"
#include "core/hle/service/service.h"
#include "core/hle/service/hid/hid.h"

1
src/core/hle/service/y2r_u.cpp

@ -12,6 +12,7 @@
#include "core/hw/y2r.h"
#include "core/mem_map.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"

1
src/core/hw/gpu.cpp

@ -21,6 +21,7 @@
#include "core/hw/gpu.h"
#include "video_core/command_processor.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"

3
src/core/loader/elf.cpp

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include <memory>
@ -10,7 +11,7 @@
#include "common/logging/log.h"
#include "common/symbols.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/elf.h"
#include "core/memory.h"

7
src/core/loader/loader.h

@ -4,13 +4,18 @@
#pragma once
#include <algorithm>
#include <initializer_list>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/hle/kernel/process.h"
namespace Kernel {
struct AddressMapping;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace

3
src/core/loader/ncch.cpp

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <memory>
#include "common/logging/log.h"
@ -10,7 +11,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/ncch.h"
#include "core/memory.h"

12
src/video_core/command_processor.cpp

@ -6,18 +6,20 @@
#include "common/profiler.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h"
#include "core/settings.h"
#include "debug_utils/debug_utils.h"
#include "clipper.h"
#include "command_processor.h"
#include "math.h"
#include "pica.h"
#include "primitive_assembly.h"
#include "renderer_base.h"
#include "vertex_shader.h"
#include "video_core.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h"
#include "core/settings.h"
#include "debug_utils/debug_utils.h"
namespace Pica {

1
src/video_core/debug_utils/debug_utils.cpp

@ -23,6 +23,7 @@
#include "common/vector_math.h"
#include "video_core/pica.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"

2
src/video_core/renderer_base.h

@ -4,6 +4,8 @@
#pragma once
#include <memory>
#include "common/common_types.h"
#include "video_core/hwrasterizer_base.h"

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