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Merge pull request #9401 from vonchenplus/draw_manager
Merge pull request #9401 from vonchenplus/draw_manager
video_core: Implement maxwell3d draw manager and split draw logicpull/15/merge
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12 changed files with 341 additions and 267 deletions
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2src/video_core/CMakeLists.txt
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32src/video_core/buffer_cache/buffer_cache.h
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191src/video_core/engines/draw_manager.cpp
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69src/video_core/engines/draw_manager.h
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171src/video_core/engines/maxwell_3d.cpp
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25src/video_core/engines/maxwell_3d.h
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69src/video_core/macro/macro_hle.cpp
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16src/video_core/renderer_opengl/gl_rasterizer.cpp
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6src/video_core/renderer_opengl/gl_shader_cache.cpp
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6src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
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3src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
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18src/video_core/renderer_vulkan/vk_rasterizer.cpp
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "video_core/dirty_flags.h"
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#include "video_core/engines/draw_manager.h"
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#include "video_core/rasterizer_interface.h"
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namespace Tegra::Engines { |
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DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {} |
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void DrawManager::ProcessMethodCall(u32 method, u32 argument) { |
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const auto& regs{maxwell3d->regs}; |
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switch (method) { |
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case MAXWELL3D_REG_INDEX(clear_surface): |
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return Clear(1); |
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case MAXWELL3D_REG_INDEX(draw.begin): |
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return DrawBegin(); |
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case MAXWELL3D_REG_INDEX(draw.end): |
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return DrawEnd(); |
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case MAXWELL3D_REG_INDEX(vertex_buffer.first): |
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case MAXWELL3D_REG_INDEX(vertex_buffer.count): |
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case MAXWELL3D_REG_INDEX(index_buffer.first): |
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break; |
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case MAXWELL3D_REG_INDEX(index_buffer.count): |
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draw_state.draw_indexed = true; |
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break; |
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case MAXWELL3D_REG_INDEX(index_buffer32_subsequent): |
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case MAXWELL3D_REG_INDEX(index_buffer16_subsequent): |
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case MAXWELL3D_REG_INDEX(index_buffer8_subsequent): |
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draw_state.instance_count++; |
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[[fallthrough]]; |
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case MAXWELL3D_REG_INDEX(index_buffer32_first): |
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case MAXWELL3D_REG_INDEX(index_buffer16_first): |
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case MAXWELL3D_REG_INDEX(index_buffer8_first): |
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return DrawIndexSmall(argument); |
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case MAXWELL3D_REG_INDEX(draw_inline_index): |
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SetInlineIndexBuffer(argument); |
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break; |
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case MAXWELL3D_REG_INDEX(inline_index_2x16.even): |
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SetInlineIndexBuffer(regs.inline_index_2x16.even); |
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SetInlineIndexBuffer(regs.inline_index_2x16.odd); |
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break; |
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case MAXWELL3D_REG_INDEX(inline_index_4x8.index0): |
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SetInlineIndexBuffer(regs.inline_index_4x8.index0); |
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SetInlineIndexBuffer(regs.inline_index_4x8.index1); |
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SetInlineIndexBuffer(regs.inline_index_4x8.index2); |
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SetInlineIndexBuffer(regs.inline_index_4x8.index3); |
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break; |
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case MAXWELL3D_REG_INDEX(topology_override): |
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use_topology_override = true; |
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break; |
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default: |
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break; |
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} |
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} |
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void DrawManager::Clear(u32 layer_count) { |
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maxwell3d->rasterizer->Clear(layer_count); |
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} |
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void DrawManager::DrawDeferred() { |
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if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) |
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return; |
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DrawEnd(draw_state.instance_count + 1, true); |
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draw_state.instance_count = 0; |
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} |
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void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, |
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u32 base_instance, u32 num_instances) { |
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draw_state.topology = topology; |
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draw_state.vertex_buffer.first = vertex_first; |
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draw_state.vertex_buffer.count = vertex_count; |
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draw_state.base_instance = base_instance; |
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ProcessDraw(false, num_instances); |
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} |
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void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, |
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u32 base_index, u32 base_instance, u32 num_instances) { |
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const auto& regs{maxwell3d->regs}; |
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draw_state.topology = topology; |
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draw_state.index_buffer = regs.index_buffer; |
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draw_state.index_buffer.first = index_first; |
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draw_state.index_buffer.count = index_count; |
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draw_state.base_index = base_index; |
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draw_state.base_instance = base_instance; |
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ProcessDraw(true, num_instances); |
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} |
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void DrawManager::SetInlineIndexBuffer(u32 index) { |
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff)); |
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8)); |
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16)); |
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draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24)); |
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draw_state.draw_mode = DrawMode::InlineIndex; |
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} |
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void DrawManager::DrawBegin() { |
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const auto& regs{maxwell3d->regs}; |
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auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First; |
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auto increment_instance_count = |
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regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent; |
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if (reset_instance_count) { |
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DrawDeferred(); |
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draw_state.instance_count = 0; |
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draw_state.draw_mode = DrawMode::General; |
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} else if (increment_instance_count) { |
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draw_state.instance_count++; |
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draw_state.draw_mode = DrawMode::Instance; |
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} |
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draw_state.topology = regs.draw.topology; |
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} |
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void DrawManager::DrawEnd(u32 instance_count, bool force_draw) { |
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const auto& regs{maxwell3d->regs}; |
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switch (draw_state.draw_mode) { |
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case DrawMode::Instance: |
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if (!force_draw) |
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break; |
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[[fallthrough]]; |
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case DrawMode::General: |
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draw_state.base_instance = regs.global_base_instance_index; |
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draw_state.base_index = regs.global_base_vertex_index; |
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if (draw_state.draw_indexed) { |
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draw_state.index_buffer = regs.index_buffer; |
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ProcessDraw(true, instance_count); |
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} else { |
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draw_state.vertex_buffer = regs.vertex_buffer; |
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ProcessDraw(false, instance_count); |
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} |
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draw_state.draw_indexed = false; |
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break; |
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case DrawMode::InlineIndex: |
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draw_state.base_instance = regs.global_base_instance_index; |
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draw_state.base_index = regs.global_base_vertex_index; |
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draw_state.index_buffer = regs.index_buffer; |
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draw_state.index_buffer.count = |
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static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4); |
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draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt; |
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ProcessDraw(true, instance_count); |
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draw_state.inline_index_draw_indexes.clear(); |
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break; |
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} |
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} |
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void DrawManager::DrawIndexSmall(u32 argument) { |
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const auto& regs{maxwell3d->regs}; |
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IndexBufferSmall index_small_params{argument}; |
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draw_state.base_instance = regs.global_base_instance_index; |
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draw_state.base_index = regs.global_base_vertex_index; |
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draw_state.index_buffer = regs.index_buffer; |
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draw_state.index_buffer.first = index_small_params.first; |
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draw_state.index_buffer.count = index_small_params.count; |
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draw_state.topology = index_small_params.topology; |
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maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; |
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ProcessDraw(true, 1); |
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} |
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void DrawManager::ProcessTopologyOverride() { |
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if (!use_topology_override) |
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return; |
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const auto& regs{maxwell3d->regs}; |
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switch (regs.topology_override) { |
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case PrimitiveTopologyOverride::None: |
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break; |
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case PrimitiveTopologyOverride::Points: |
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draw_state.topology = PrimitiveTopology::Points; |
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break; |
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case PrimitiveTopologyOverride::Lines: |
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draw_state.topology = PrimitiveTopology::Lines; |
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break; |
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case PrimitiveTopologyOverride::LineStrip: |
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draw_state.topology = PrimitiveTopology::LineStrip; |
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break; |
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default: |
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draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override); |
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break; |
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} |
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} |
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void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) { |
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LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(), |
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draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count); |
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ProcessTopologyOverride(); |
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if (maxwell3d->ShouldExecute()) |
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maxwell3d->rasterizer->Draw(draw_indexed, instance_count); |
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} |
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} // namespace Tegra::Engines
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "common/common_types.h" |
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#include "video_core/engines/maxwell_3d.h" |
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namespace VideoCore { |
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class RasterizerInterface; |
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} |
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namespace Tegra::Engines { |
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using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology; |
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using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride; |
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using IndexBuffer = Maxwell3D::Regs::IndexBuffer; |
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using VertexBuffer = Maxwell3D::Regs::VertexBuffer; |
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using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall; |
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class DrawManager { |
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public: |
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enum class DrawMode : u32 { General = 0, Instance, InlineIndex }; |
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struct State { |
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PrimitiveTopology topology{}; |
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DrawMode draw_mode{}; |
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bool draw_indexed{}; |
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u32 base_index{}; |
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VertexBuffer vertex_buffer; |
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IndexBuffer index_buffer; |
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u32 base_instance{}; |
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u32 instance_count{}; |
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std::vector<u8> inline_index_draw_indexes; |
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}; |
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explicit DrawManager(Maxwell3D* maxwell_3d); |
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void ProcessMethodCall(u32 method, u32 argument); |
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void Clear(u32 layer_count); |
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void DrawDeferred(); |
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void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, |
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u32 base_instance, u32 num_instances); |
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void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, |
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u32 base_instance, u32 num_instances); |
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const State& GetDrawState() const { |
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return draw_state; |
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} |
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private: |
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void SetInlineIndexBuffer(u32 index); |
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void DrawBegin(); |
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void DrawEnd(u32 instance_count = 1, bool force_draw = false); |
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void DrawIndexSmall(u32 argument); |
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void ProcessTopologyOverride(); |
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void ProcessDraw(bool draw_indexed, u32 instance_count); |
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Maxwell3D* maxwell3d{}; |
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State draw_state{}; |
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bool use_topology_override{}; |
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}; |
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} // namespace Tegra::Engines |
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