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@ -63,6 +63,7 @@ public: |
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WaitType wait_type; |
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WaitType wait_type; |
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Handle wait_handle; |
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Handle wait_handle; |
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VAddr wait_address; |
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std::vector<Handle> waiting_threads; |
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std::vector<Handle> waiting_threads; |
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@ -126,6 +127,7 @@ void ResetThread(Thread* t, u32 arg, s32 lowest_priority) { |
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} |
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} |
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t->wait_type = WAITTYPE_NONE; |
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t->wait_type = WAITTYPE_NONE; |
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t->wait_handle = 0; |
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t->wait_handle = 0; |
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t->wait_address = 0; |
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} |
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} |
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/// Change a thread to "ready" state
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/// Change a thread to "ready" state
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@ -146,11 +148,17 @@ void ChangeReadyState(Thread* t, bool ready) { |
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} |
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} |
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/// Verify that a thread has not been released from waiting
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/// Verify that a thread has not been released from waiting
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inline bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) { |
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static bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle) { |
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_dbg_assert_(KERNEL, thread != nullptr); |
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_dbg_assert_(KERNEL, thread != nullptr); |
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return (type == thread->wait_type) && (wait_handle == thread->wait_handle) && (thread->IsWaiting()); |
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return (type == thread->wait_type) && (wait_handle == thread->wait_handle) && (thread->IsWaiting()); |
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} |
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} |
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/// Verify that a thread has not been released from waiting (with wait address)
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static bool VerifyWait(const Thread* thread, WaitType type, Handle wait_handle, VAddr wait_address) { |
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_dbg_assert_(KERNEL, thread != nullptr); |
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return VerifyWait(thread, type, wait_handle) && (wait_address == thread->wait_address); |
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} |
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/// Stops the current thread
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/// Stops the current thread
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ResultCode StopThread(Handle handle, const char* reason) { |
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ResultCode StopThread(Handle handle, const char* reason) { |
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Thread* thread = g_object_pool.Get<Thread>(handle); |
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Thread* thread = g_object_pool.Get<Thread>(handle); |
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@ -169,6 +177,7 @@ ResultCode StopThread(Handle handle, const char* reason) { |
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// Stopped threads are never waiting.
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// Stopped threads are never waiting.
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thread->wait_type = WAITTYPE_NONE; |
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thread->wait_type = WAITTYPE_NONE; |
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thread->wait_handle = 0; |
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thread->wait_handle = 0; |
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thread->wait_address = 0; |
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return RESULT_SUCCESS; |
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return RESULT_SUCCESS; |
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} |
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} |
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@ -197,12 +206,12 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) { |
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for (Handle handle : thread_queue) { |
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for (Handle handle : thread_queue) { |
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Thread* thread = g_object_pool.Get<Thread>(handle); |
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Thread* thread = g_object_pool.Get<Thread>(handle); |
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// TODO(bunnei): Verify arbiter address...
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if (!VerifyWait(thread, WAITTYPE_ARB, arbiter)) |
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if (!VerifyWait(thread, WAITTYPE_ARB, arbiter, address)) |
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continue; |
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continue; |
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if (thread == nullptr) |
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if (thread == nullptr) |
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continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
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continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up.
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if(thread->current_priority <= priority) { |
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if(thread->current_priority <= priority) { |
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highest_priority_thread = handle; |
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highest_priority_thread = handle; |
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priority = thread->current_priority; |
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priority = thread->current_priority; |
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@ -222,8 +231,7 @@ void ArbitrateAllThreads(u32 arbiter, u32 address) { |
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for (Handle handle : thread_queue) { |
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for (Handle handle : thread_queue) { |
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Thread* thread = g_object_pool.Get<Thread>(handle); |
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Thread* thread = g_object_pool.Get<Thread>(handle); |
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// TODO(bunnei): Verify arbiter address...
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if (VerifyWait(thread, WAITTYPE_ARB, arbiter)) |
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if (VerifyWait(thread, WAITTYPE_ARB, arbiter, address)) |
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ResumeThreadFromWait(handle); |
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ResumeThreadFromWait(handle); |
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} |
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} |
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} |
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} |
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@ -277,11 +285,6 @@ Thread* NextThread() { |
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return Kernel::g_object_pool.Get<Thread>(next); |
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return Kernel::g_object_pool.Get<Thread>(next); |
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} |
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} |
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/**
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* Puts the current thread in the wait state for the given type |
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* @param wait_type Type of wait |
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* @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread |
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*/ |
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void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { |
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void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { |
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Thread* thread = GetCurrentThread(); |
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Thread* thread = GetCurrentThread(); |
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thread->wait_type = wait_type; |
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thread->wait_type = wait_type; |
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@ -289,6 +292,11 @@ void WaitCurrentThread(WaitType wait_type, Handle wait_handle) { |
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ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); |
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ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); |
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} |
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} |
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void WaitCurrentThread(WaitType wait_type, Handle wait_handle, VAddr wait_address) { |
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WaitCurrentThread(wait_type, wait_handle); |
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GetCurrentThread()->wait_address = wait_address; |
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} |
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/// Resumes a thread from waiting by marking it as "ready"
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/// Resumes a thread from waiting by marking it as "ready"
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void ResumeThreadFromWait(Handle handle) { |
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void ResumeThreadFromWait(Handle handle) { |
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Thread* thread = Kernel::g_object_pool.Get<Thread>(handle); |
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Thread* thread = Kernel::g_object_pool.Get<Thread>(handle); |
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@ -339,6 +347,7 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio |
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thread->processor_id = processor_id; |
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thread->processor_id = processor_id; |
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thread->wait_type = WAITTYPE_NONE; |
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thread->wait_type = WAITTYPE_NONE; |
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thread->wait_handle = 0; |
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thread->wait_handle = 0; |
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thread->wait_address = 0; |
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thread->name = name; |
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thread->name = name; |
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return thread; |
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return thread; |
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