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texture_cache: tweak iteration tracking change

pull/15/merge
Liam 3 years ago
parent
commit
368bf2211f
  1. 2
      src/video_core/texture_cache/texture_cache.h

2
src/video_core/texture_cache/texture_cache.h

@ -81,6 +81,7 @@ void TextureCache<P>::RunGarbageCollector() {
if (num_iterations == 0) {
return true;
}
--num_iterations;
auto& image = slot_images[image_id];
if (True(image.flags & ImageFlagBits::IsDecoding)) {
// This image is still being decoded, deleting it will invalidate the slot
@ -95,7 +96,6 @@ void TextureCache<P>::RunGarbageCollector() {
if (!high_priority_mode && must_download) {
return false;
}
--num_iterations;
if (must_download) {
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FullDownloadCopies(image.info);

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