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@ -2,6 +2,8 @@ |
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma optimize("", off)
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#include <algorithm>
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#include <vector>
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#include <fmt/format.h>
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@ -340,7 +342,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { |
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original_value, Immediate(128.f)); |
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return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE, |
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std::move(cnv_value)); |
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return cnv_value; |
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} |
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case ComponentType::UNORM: { |
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// range [0.0, 1.0]
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@ -349,7 +350,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { |
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is_signed = false; |
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return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE, |
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std::move(cnv_value)); |
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return cnv_value; |
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} |
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case ComponentType::SINT: // range [-128,128]
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return original_value; |
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@ -357,12 +357,6 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { |
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is_signed = false; |
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return original_value; |
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case ComponentType::FLOAT: |
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if (component_size == 8) { |
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auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE, |
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original_value, Immediate(255.f)); |
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return SignedOperation(OperationCode::ICastFloat, is_signed, |
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NO_PRECISE, std::move(cnv_value)); |
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} |
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return original_value; |
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default: |
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UNIMPLEMENTED_MSG("Unimplement component type={}", component_type); |
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@ -379,12 +373,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { |
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} |
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// add value into result
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if (element == 0) { |
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value = original_value; |
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} else { |
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value = |
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Operation(OperationCode::UBitwiseOr, value, std::move(converted_value)); |
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} |
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value = Operation(OperationCode::UBitwiseOr, value, std::move(converted_value)); |
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break; |
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} |
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SetRegister(bb, instr.gpr0.Value(), std::move(value)); |
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