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@ -29,22 +29,97 @@ using Tegra::Texture::TICEntry; |
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namespace { |
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ComponentType GetComponentType(TICEntry tic, std::size_t component) { |
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constexpr u8 R = 0b0001; |
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constexpr u8 G = 0b0010; |
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constexpr u8 B = 0b0100; |
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constexpr u8 A = 0b1000; |
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if (R & component) { |
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return tic.r_type; |
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} |
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if (G & component) { |
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return tic.g_type; |
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} |
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if (B & component) { |
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return tic.b_type; |
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} |
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if (A & component) { |
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return tic.a_type; |
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const TextureFormat format{tic.format}; |
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switch (format) { |
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case TextureFormat::R16_G16_B16_A16: |
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case TextureFormat::R32_G32_B32_A32: |
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case TextureFormat::R32_G32_B32: |
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case TextureFormat::R32_G32: |
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case TextureFormat::R16_G16: |
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case TextureFormat::R32: |
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case TextureFormat::R16: |
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case TextureFormat::R8: |
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case TextureFormat::R1: |
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if (0 == component) { |
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return tic.r_type; |
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} |
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if (1 == component) { |
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return tic.g_type; |
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} |
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if (2 == component) { |
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return tic.b_type; |
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} |
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if (3 == component) { |
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return tic.a_type; |
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} |
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break; |
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case TextureFormat::A8R8G8B8: |
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if (0 == component) { |
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return tic.a_type; |
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} |
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if (1 == component) { |
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return tic.r_type; |
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} |
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if (2 == component) { |
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return tic.g_type; |
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} |
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if (3 == component) { |
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return tic.b_type; |
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} |
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break; |
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case TextureFormat::A2B10G10R10: |
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case TextureFormat::A4B4G4R4: |
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case TextureFormat::A5B5G5R1: |
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case TextureFormat::A1B5G5R5: |
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if (0 == component) { |
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return tic.a_type; |
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} |
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if (1 == component) { |
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return tic.b_type; |
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} |
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if (2 == component) { |
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return tic.g_type; |
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} |
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if (3 == component) { |
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return tic.r_type; |
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} |
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break; |
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case TextureFormat::R32_B24G8: |
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if (0 == component) { |
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return tic.r_type; |
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} |
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if (1 == component) { |
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return tic.b_type; |
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} |
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if (2 == component) { |
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return tic.g_type; |
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} |
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break; |
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case TextureFormat::B5G6R5: |
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case TextureFormat::B6G5R5: |
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if (0 == component) { |
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return tic.b_type; |
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} |
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if (1 == component) { |
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return tic.g_type; |
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} |
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if (2 == component) { |
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return tic.r_type; |
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} |
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break; |
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case TextureFormat::G8R24: |
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case TextureFormat::G24R8: |
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case TextureFormat::G8R8: |
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case TextureFormat::G4R4: |
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if (0 == component) { |
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return tic.g_type; |
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} |
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if (1 == component) { |
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return tic.r_type; |
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} |
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break; |
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} |
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UNIMPLEMENTED_MSG("texture format not implement={}", format); |
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return ComponentType::FLOAT; |
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} |
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@ -298,9 +373,9 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { |
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shifted_counter += component_size; |
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const auto shifted = 32 - shifted_counter; |
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if (shifted > 0) { |
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/* converted_value =
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SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, |
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std::move(converted_value), Immediate(shifted));*/ |
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converted_value = |
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SignedOperation(OperationCode::ILogicalShiftLeft, is_signed, |
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std::move(converted_value), Immediate(shifted)); |
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} |
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// add value into result
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