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maxwell_3d: Use two tables instead of three for dirty flags

nce_cpp
ReinUsesLisp 6 years ago
parent
commit
31daa97fce
  1. 2
      src/video_core/engines/maxwell_3d.h

2
src/video_core/engines/maxwell_3d.h

@ -1294,7 +1294,7 @@ public:
struct { struct {
std::bitset<std::numeric_limits<u8>::max()> flags; std::bitset<std::numeric_limits<u8>::max()> flags;
std::bitset<std::numeric_limits<u8>::max()> on_write_stores; std::bitset<std::numeric_limits<u8>::max()> on_write_stores;
std::array<std::array<u8, Regs::NUM_REGS>, 3> tables{};
std::array<std::array<u8, Regs::NUM_REGS>, 2> tables{};
} dirty; } dirty;
private: private:

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