|
|
@ -167,6 +167,13 @@ template <u32 GOB_EXTENT> |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { |
|
|
[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) { |
|
|
|
|
|
if (level == 0 && info.num_levels == 1) { |
|
|
|
|
|
return Extent3D{ |
|
|
|
|
|
.width = info.block.width, |
|
|
|
|
|
.height = info.block.height, |
|
|
|
|
|
.depth = info.block.depth, |
|
|
|
|
|
}; |
|
|
|
|
|
} |
|
|
const Extent3D blocks = NumLevelBlocks(info, level); |
|
|
const Extent3D blocks = NumLevelBlocks(info, level); |
|
|
return Extent3D{ |
|
|
return Extent3D{ |
|
|
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), |
|
|
.width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width), |
|
|
@ -1293,9 +1300,9 @@ u32 MapSizeBytes(const ImageBase& image) { |
|
|
|
|
|
|
|
|
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) == |
|
|
static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0, 1}, 0) == |
|
|
0x7f8000); |
|
|
0x7f8000); |
|
|
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x4000); |
|
|
|
|
|
|
|
|
static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0, 1}, 0) == 0x40000); |
|
|
|
|
|
|
|
|
static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x4000); |
|
|
|
|
|
|
|
|
static_assert(CalculateLevelSize(LevelInfo{{128, 8, 1}, {0, 4, 0}, {1, 1}, 4, 0, 1}, 0) == 0x40000); |
|
|
|
|
|
|
|
|
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == |
|
|
static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 0, 7) == |
|
|
0x2afc00); |
|
|
0x2afc00); |
|
|
|