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video_core: Reorganize headers

nce_cpp
Lioncash 10 years ago
parent
commit
2cd98a45cb
  1. 8
      src/video_core/clipper.cpp
  2. 21
      src/video_core/command_processor.cpp
  3. 3
      src/video_core/debug_utils/debug_utils.cpp
  4. 4
      src/video_core/pica.cpp
  5. 2
      src/video_core/pica.h
  6. 8
      src/video_core/primitive_assembly.cpp
  7. 12
      src/video_core/rasterizer.cpp
  8. 2
      src/video_core/renderer_opengl/gl_rasterizer.cpp
  9. 5
      src/video_core/renderer_opengl/gl_rasterizer.h
  10. 2
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
  11. 12
      src/video_core/renderer_opengl/gl_rasterizer_cache.h
  12. 8
      src/video_core/renderer_opengl/gl_shader_util.cpp
  13. 2
      src/video_core/renderer_opengl/gl_state.cpp
  14. 4
      src/video_core/renderer_opengl/renderer_opengl.cpp
  15. 5
      src/video_core/shader/shader_interpreter.cpp
  16. 2
      src/video_core/shader/shader_interpreter.h
  17. 3
      src/video_core/shader/shader_jit_x64.h
  18. 4
      src/video_core/utils.cpp
  19. 11
      src/video_core/video_core.cpp

8
src/video_core/clipper.cpp

@ -4,10 +4,10 @@
#include <boost/container/static_vector.hpp> #include <boost/container/static_vector.hpp>
#include "clipper.h"
#include "pica.h"
#include "rasterizer.h"
#include "shader/shader_interpreter.h"
#include "video_core/clipper.h"
#include "video_core/pica.h"
#include "video_core/rasterizer.h"
#include "video_core/shader/shader_interpreter.h"
namespace Pica { namespace Pica {

21
src/video_core/command_processor.cpp

@ -2,25 +2,24 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cmath>
#include <boost/range/algorithm/fill.hpp> #include <boost/range/algorithm/fill.hpp>
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/profiler.h" #include "common/profiler.h"
#include "core/settings.h"
#include "core/hle/service/gsp_gpu.h" #include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/settings.h"
#include "debug_utils/debug_utils.h"
#include "clipper.h"
#include "command_processor.h"
#include "math.h"
#include "pica.h"
#include "primitive_assembly.h"
#include "renderer_base.h"
#include "shader/shader_interpreter.h"
#include "video_core.h"
#include "video_core/clipper.h"
#include "video_core/command_processor.h"
#include "video_core/pica.h"
#include "video_core/primitive_assembly.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/shader/shader_interpreter.h"
namespace Pica { namespace Pica {

3
src/video_core/debug_utils/debug_utils.cpp

@ -31,8 +31,7 @@
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "debug_utils.h"
#include "video_core/debug_utils/debug_utils.h"
using nihstro::DVLBHeader; using nihstro::DVLBHeader;
using nihstro::DVLEHeader; using nihstro::DVLEHeader;

4
src/video_core/pica.cpp

@ -5,8 +5,8 @@
#include <cstring> #include <cstring>
#include <unordered_map> #include <unordered_map>
#include "pica.h"
#include "shader/shader.h"
#include "video_core/pica.h"
#include "video_core/shader/shader.h"
namespace Pica { namespace Pica {

2
src/video_core/pica.h

@ -13,8 +13,8 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h"
#include "common/vector_math.h" #include "common/vector_math.h"
#include "common/logging/log.h"
namespace Pica { namespace Pica {

8
src/video_core/primitive_assembly.cpp

@ -2,12 +2,12 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "pica.h"
#include "primitive_assembly.h"
#include "shader/shader_interpreter.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "video_core/pica.h"
#include "video_core/primitive_assembly.h"
#include "video_core/debug_utils/debug_utils.h" #include "video_core/debug_utils/debug_utils.h"
#include "video_core/shader/shader_interpreter.h"
namespace Pica { namespace Pica {

12
src/video_core/rasterizer.cpp

@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm> #include <algorithm>
#include <cmath>
#include "common/color.h" #include "common/color.h"
#include "common/common_types.h" #include "common/common_types.h"
@ -10,15 +11,14 @@
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/profiler.h" #include "common/profiler.h"
#include "core/hw/gpu.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/hw/gpu.h"
#include "debug_utils/debug_utils.h"
#include "math.h"
#include "pica.h"
#include "rasterizer.h"
#include "shader/shader_interpreter.h"
#include "video_core/pica.h"
#include "video_core/rasterizer.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/shader/shader_interpreter.h"
namespace Pica { namespace Pica {

2
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -12,9 +12,9 @@
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/profiler.h" #include "common/profiler.h"
#include "core/hw/gpu.h"
#include "core/memory.h" #include "core/memory.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/hw/gpu.h"
#include "video_core/pica.h" #include "video_core/pica.h"
#include "video_core/utils.h" #include "video_core/utils.h"

5
src/video_core/renderer_opengl/gl_rasterizer.h

@ -9,11 +9,10 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "video_core/hwrasterizer_base.h" #include "video_core/hwrasterizer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/shader/shader_interpreter.h" #include "video_core/shader/shader_interpreter.h"
#include "gl_state.h"
#include "gl_rasterizer_cache.h"
class RasterizerOpenGL : public HWRasterizer { class RasterizerOpenGL : public HWRasterizer {
public: public:

2
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@ -10,9 +10,9 @@
#include "core/memory.h" #include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/pica_to_gl.h" #include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/debug_utils/debug_utils.h"
RasterizerCacheOpenGL::~RasterizerCacheOpenGL() { RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
FullFlush(); FullFlush();

12
src/video_core/renderer_opengl/gl_rasterizer_cache.h

@ -4,13 +4,13 @@
#pragma once #pragma once
#include "gl_state.h"
#include "gl_resource_manager.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica.h"
#include <memory>
#include <map> #include <map>
#include <memory>
#include "video_core/pica.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
class RasterizerCacheOpenGL : NonCopyable { class RasterizerCacheOpenGL : NonCopyable {
public: public:

8
src/video_core/renderer_opengl/gl_shader_util.cpp

@ -2,11 +2,11 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "gl_shader_util.h"
#include "common/logging/log.h"
#include <vector>
#include <algorithm> #include <algorithm>
#include <vector>
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
namespace ShaderUtil { namespace ShaderUtil {

2
src/video_core/renderer_opengl/gl_state.cpp

@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/pica.h" #include "video_core/pica.h"
#include "video_core/renderer_opengl/gl_state.h"
OpenGLState OpenGLState::cur_state; OpenGLState OpenGLState::cur_state;

4
src/video_core/renderer_opengl/renderer_opengl.cpp

@ -11,11 +11,11 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/profiler_reporting.h" #include "common/profiler_reporting.h"
#include "core/memory.h"
#include "core/settings.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/hw/lcd.h" #include "core/hw/lcd.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
#include "video_core/debug_utils/debug_utils.h" #include "video_core/debug_utils/debug_utils.h"

5
src/video_core/shader/shader_interpreter.cpp

@ -7,9 +7,8 @@
#include <nihstro/shader_bytecode.h> #include <nihstro/shader_bytecode.h>
#include "video_core/pica.h" #include "video_core/pica.h"
#include "shader.h"
#include "shader_interpreter.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_interpreter.h"
using nihstro::OpCode; using nihstro::OpCode;
using nihstro::Instruction; using nihstro::Instruction;

2
src/video_core/shader/shader_interpreter.h

@ -4,7 +4,7 @@
#pragma once #pragma once
#include "shader.h"
#include "video_core/shader/shader.h"
namespace Pica { namespace Pica {

3
src/video_core/shader/shader_jit_x64.h

@ -9,8 +9,7 @@
#include "common/x64/emitter.h" #include "common/x64/emitter.h"
#include "video_core/pica.h" #include "video_core/pica.h"
#include "shader.h"
#include "video_core/shader/shader.h"
using nihstro::Instruction; using nihstro::Instruction;
using nihstro::OpCode; using nihstro::OpCode;

4
src/video_core/utils.cpp

@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <stdio.h>
#include <string.h>
#include <cstdio>
#include <cstring>
#include "video_core/utils.h" #include "video_core/utils.h"

11
src/video_core/video_core.cpp

@ -2,17 +2,16 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/emu_window.h" #include "common/emu_window.h"
#include "common/logging/log.h"
#include "core/core.h" #include "core/core.h"
#include "core/settings.h" #include "core/settings.h"
#include "video_core.h"
#include "renderer_base.h"
#include "renderer_opengl/renderer_opengl.h"
#include "pica.h"
#include "video_core/pica.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Core namespace // Video Core namespace

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