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@ -17,8 +17,8 @@ namespace Kernel { |
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void ReleaseThreadMutexes(Thread* thread) { |
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for (auto& mtx : thread->held_mutexes) { |
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mtx->lock_count = 0; |
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mtx->holding_thread = nullptr; |
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mtx->SetHasWaiters(false); |
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mtx->SetHoldingThread(nullptr); |
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mtx->WakeupAllWaitingThreads(); |
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} |
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thread->held_mutexes.clear(); |
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@ -31,10 +31,8 @@ SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr g |
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std::string name) { |
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SharedPtr<Mutex> mutex(new Mutex); |
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mutex->lock_count = 0; |
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mutex->guest_addr = guest_addr; |
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mutex->name = std::move(name); |
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mutex->holding_thread = nullptr; |
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// If mutex was initialized with a holding thread, acquire it by the holding thread
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if (holding_thread) { |
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@ -51,56 +49,32 @@ SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr g |
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} |
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bool Mutex::ShouldWait(Thread* thread) const { |
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return lock_count > 0 && thread != holding_thread; |
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auto holding_thread = GetHoldingThread(); |
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return holding_thread != nullptr && thread != holding_thread; |
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} |
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void Mutex::Acquire(Thread* thread) { |
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); |
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// Actually "acquire" the mutex only if we don't already have it
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if (lock_count == 0) { |
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priority = thread->current_priority; |
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thread->held_mutexes.insert(this); |
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holding_thread = thread; |
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SetHoldingThread(thread); |
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thread->UpdatePriority(); |
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UpdateGuestState(); |
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Core::System::GetInstance().PrepareReschedule(); |
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} |
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lock_count++; |
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} |
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ResultCode Mutex::Release(Thread* thread) { |
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// We can only release the mutex if it's held by the calling thread.
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if (thread != holding_thread) { |
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if (holding_thread) { |
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LOG_ERROR( |
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Kernel, |
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"Tried to release a mutex (owned by thread id %u) from a different thread id %u", |
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holding_thread->thread_id, thread->thread_id); |
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} |
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// TODO(bunnei): Use correct error code
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return ResultCode(-1); |
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} |
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auto holding_thread = GetHoldingThread(); |
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ASSERT(holding_thread); |
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// Note: It should not be possible for the situation where the mutex has a holding thread with a
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// zero lock count to occur. The real kernel still checks for this, so we do too.
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if (lock_count <= 0) { |
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// TODO(bunnei): Use correct error code
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return ResultCode(-1); |
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} |
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lock_count--; |
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// We can only release the mutex if it's held by the calling thread.
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ASSERT(thread == holding_thread); |
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// Yield to the next thread only if we've fully released the mutex
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if (lock_count == 0) { |
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holding_thread->held_mutexes.erase(this); |
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holding_thread->UpdatePriority(); |
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holding_thread = nullptr; |
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SetHoldingThread(nullptr); |
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WakeupAllWaitingThreads(); |
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UpdateGuestState(); |
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Core::System::GetInstance().PrepareReschedule(); |
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} |
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return RESULT_SUCCESS; |
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} |
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@ -108,19 +82,20 @@ ResultCode Mutex::Release(Thread* thread) { |
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void Mutex::AddWaitingThread(SharedPtr<Thread> thread) { |
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WaitObject::AddWaitingThread(thread); |
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thread->pending_mutexes.insert(this); |
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SetHasWaiters(true); |
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UpdatePriority(); |
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UpdateGuestState(); |
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} |
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void Mutex::RemoveWaitingThread(Thread* thread) { |
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WaitObject::RemoveWaitingThread(thread); |
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thread->pending_mutexes.erase(this); |
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if (!GetHasWaiters()) |
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SetHasWaiters(!GetWaitingThreads().empty()); |
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UpdatePriority(); |
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UpdateGuestState(); |
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} |
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void Mutex::UpdatePriority() { |
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if (!holding_thread) |
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if (!GetHoldingThread()) |
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return; |
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u32 best_priority = THREADPRIO_LOWEST; |
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@ -131,21 +106,35 @@ void Mutex::UpdatePriority() { |
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if (best_priority != priority) { |
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priority = best_priority; |
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holding_thread->UpdatePriority(); |
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GetHoldingThread()->UpdatePriority(); |
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} |
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} |
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void Mutex::UpdateGuestState() { |
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Handle Mutex::GetOwnerHandle() const { |
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GuestState guest_state{Memory::Read32(guest_addr)}; |
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guest_state.has_waiters.Assign(!GetWaitingThreads().empty()); |
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guest_state.holding_thread_handle.Assign(holding_thread ? holding_thread->guest_handle : 0); |
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return guest_state.holding_thread_handle; |
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} |
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SharedPtr<Thread> Mutex::GetHoldingThread() const { |
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GuestState guest_state{Memory::Read32(guest_addr)}; |
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return g_handle_table.Get<Thread>(guest_state.holding_thread_handle); |
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} |
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void Mutex::SetHoldingThread(SharedPtr<Thread> thread) { |
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GuestState guest_state{Memory::Read32(guest_addr)}; |
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guest_state.holding_thread_handle.Assign(thread ? thread->guest_handle : 0); |
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Memory::Write32(guest_addr, guest_state.raw); |
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} |
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void Mutex::VerifyGuestState() { |
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bool Mutex::GetHasWaiters() const { |
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GuestState guest_state{Memory::Read32(guest_addr)}; |
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ASSERT(guest_state.has_waiters == !GetWaitingThreads().empty()); |
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ASSERT(guest_state.holding_thread_handle == holding_thread->guest_handle); |
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return guest_state.has_waiters != 0; |
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} |
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void Mutex::SetHasWaiters(bool has_waiters) { |
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GuestState guest_state{Memory::Read32(guest_addr)}; |
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guest_state.has_waiters.Assign(has_waiters ? 1 : 0); |
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Memory::Write32(guest_addr, guest_state.raw); |
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} |
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} // namespace Kernel
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