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gpu: keep the old signal strategy for null pointer

previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
nce_cpp
wwylele 9 years ago
parent
commit
2c0cc232fa
  1. 12
      src/core/hw/gpu.cpp

12
src/core/hw/gpu.cpp

@ -416,10 +416,14 @@ inline void Write(u32 addr, const T data) {
LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(),
config.GetEndAddress());
if (!is_second_filler) {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
} else {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
// It seems that it won't signal interrupt if "address_start" is zero.
// TODO: hwtest this
if (config.GetStartAddress() != 0) {
if (!is_second_filler) {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
} else {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
}
}
// Reset "trigger" flag and set the "finish" flag

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