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Merge pull request #11778 from liamwhite/audren-shutdown-lock

audio: fix shutdown deadlock in audio renderer
nce_cpp
liamwhite 2 years ago
committed by GitHub
parent
commit
2b994cb726
  1. 4
      src/audio_core/sink/sink_stream.cpp

4
src/audio_core/sink/sink_stream.cpp

@ -204,6 +204,10 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// paused and we'll desync, so just play silence. // paused and we'll desync, so just play silence.
if (system.IsPaused() || system.IsShuttingDown()) { if (system.IsPaused() || system.IsShuttingDown()) {
if (system.IsShuttingDown()) { if (system.IsShuttingDown()) {
{
std::scoped_lock lk{release_mutex};
queued_buffers.store(0);
}
release_cv.notify_one(); release_cv.notify_one();
} }

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