Browse Source
[common] remove nvidia driver hack using environment variables
Signed-off-by: lizzie <lizzie@eden-emu.dev>
pull/2574/head
lizzie
6 months ago
No known key found for this signature in database
GPG Key ID: 287378CADCAB13
5 changed files with
0 additions and
50 deletions
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src/common/CMakeLists.txt
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src/common/nvidia_flags.cpp
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src/common/nvidia_flags.h
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src/yuzu/main.cpp
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src/yuzu_cmd/yuzu.cpp
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@ -97,8 +97,6 @@ add_library( |
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memory_detect.h |
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multi_level_page_table.cpp |
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multi_level_page_table.h |
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nvidia_flags.cpp |
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nvidia_flags.h |
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overflow.h |
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page_table.cpp |
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page_table.h |
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@ -1,32 +0,0 @@ |
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cstdlib>
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#include <fmt/ranges.h>
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/nvidia_flags.h"
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namespace Common { |
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void ConfigureNvidiaEnvironmentFlags() { |
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#ifdef _WIN32
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const auto nvidia_shader_dir = |
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Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir) / "nvidia"; |
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if (!Common::FS::CreateDirs(nvidia_shader_dir)) { |
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return; |
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} |
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const auto windows_path_string = |
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Common::FS::PathToUTF8String(nvidia_shader_dir.lexically_normal()); |
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void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str())); |
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void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1")); |
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void(_putenv("__GL_THREADED_OPTIMIZATIONS=1")); |
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#endif
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} |
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} // namespace Common
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@ -1,11 +0,0 @@ |
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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namespace Common { |
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/// Configure platform specific flags for Nvidia's driver |
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void ConfigureNvidiaEnvironmentFlags(); |
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} // namespace Common |
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@ -35,7 +35,6 @@ |
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#include "applets/qt_profile_select.h"
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#include "applets/qt_software_keyboard.h"
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#include "applets/qt_web_browser.h"
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#include "common/nvidia_flags.h"
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#include "common/settings_enums.h"
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#include "configuration/configure_input.h"
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#include "configuration/configure_per_game.h"
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@ -4917,7 +4916,6 @@ int main(int argc, char* argv[]) { |
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#endif
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Common::DetachedTasks detached_tasks; |
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Common::ConfigureNvidiaEnvironmentFlags(); |
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// Init settings params
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QCoreApplication::setOrganizationName(QStringLiteral("eden")); |
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@ -16,7 +16,6 @@ |
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#include "common/detached_tasks.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/nvidia_flags.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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@ -334,8 +333,6 @@ int main(int argc, char** argv) { |
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LocalFree(argv_w); |
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#endif
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Common::ConfigureNvidiaEnvironmentFlags(); |
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if (filepath.empty()) { |
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LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); |
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return -1; |
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