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@ -33,7 +33,6 @@ |
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#include "core/crypto/key_manager.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/card_image.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/content_archive.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/submission_package.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/file_sys/vfs_real.h"
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@ -48,63 +47,55 @@ |
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#include "core/hid/emulated_controller.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "core/hid/hid_types.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/hle/service/am/applet_ae.h"
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#include "core/hle/service/am/applet_ae.h"
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#include "core/hle/service/am/applet_oe.h"
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#include "core/hle/service/am/applet_oe.h"
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#include "core/hle/service/am/applets/applets.h"
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#include "core/hle/service/am/applets/applets.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/loader/loader.h"
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#include "core/loader/loader.h"
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#include "core/perf_stats.h"
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#include "jni/android_common/android_common.h"
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#include "jni/android_common/android_common.h"
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#include "jni/applets/software_keyboard.h"
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#include "jni/config.h"
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#include "jni/config.h"
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#include "jni/emu_window/emu_window.h"
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#include "jni/id_cache.h"
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#include "jni/id_cache.h"
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#include "video_core/rasterizer_interface.h"
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#include "jni/native.h"
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_base.h"
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#define jconst [[maybe_unused]] const auto
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#define jconst [[maybe_unused]] const auto
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#define jauto [[maybe_unused]] auto
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#define jauto [[maybe_unused]] auto
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namespace { |
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static EmulationSession s_instance; |
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class EmulationSession final { |
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public: |
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EmulationSession() { |
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EmulationSession::EmulationSession() { |
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m_vfs = std::make_shared<FileSys::RealVfsFilesystem>(); |
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m_vfs = std::make_shared<FileSys::RealVfsFilesystem>(); |
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} |
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} |
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~EmulationSession() = default; |
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static EmulationSession& GetInstance() { |
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EmulationSession& EmulationSession::GetInstance() { |
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return s_instance; |
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return s_instance; |
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} |
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} |
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const Core::System& System() const { |
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const Core::System& EmulationSession::System() const { |
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return m_system; |
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return m_system; |
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} |
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} |
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Core::System& System() { |
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Core::System& EmulationSession::System() { |
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return m_system; |
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return m_system; |
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} |
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} |
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const EmuWindow_Android& Window() const { |
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const EmuWindow_Android& EmulationSession::Window() const { |
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return *m_window; |
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return *m_window; |
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} |
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} |
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EmuWindow_Android& Window() { |
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EmuWindow_Android& EmulationSession::Window() { |
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return *m_window; |
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return *m_window; |
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} |
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} |
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ANativeWindow* NativeWindow() const { |
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ANativeWindow* EmulationSession::NativeWindow() const { |
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return m_native_window; |
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return m_native_window; |
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} |
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} |
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void SetNativeWindow(ANativeWindow* native_window) { |
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void EmulationSession::SetNativeWindow(ANativeWindow* native_window) { |
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m_native_window = native_window; |
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m_native_window = native_window; |
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} |
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} |
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int InstallFileToNand(std::string filename, std::string file_extension) { |
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int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) { |
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jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, |
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jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, |
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std::size_t block_size) { |
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std::size_t block_size) { |
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if (src == nullptr || dest == nullptr) { |
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if (src == nullptr || dest == nullptr) { |
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@ -153,8 +144,8 @@ public: |
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return InstallError; |
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return InstallError; |
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} |
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} |
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jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry( |
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*nsp, true, copy_func); |
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jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true, |
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copy_func); |
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switch (res) { |
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switch (res) { |
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case FileSys::InstallResult::Success: |
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case FileSys::InstallResult::Success: |
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@ -168,7 +159,8 @@ public: |
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} |
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} |
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} |
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} |
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void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir, |
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void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir, |
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const std::string& custom_driver_dir, |
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const std::string& custom_driver_name, |
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const std::string& custom_driver_name, |
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const std::string& file_redirect_dir) { |
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const std::string& file_redirect_dir) { |
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#ifdef ARCHITECTURE_arm64
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#ifdef ARCHITECTURE_arm64
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@ -191,8 +183,7 @@ public: |
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// Try to load the system driver.
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// Try to load the system driver.
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if (!handle) { |
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if (!handle) { |
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handle = |
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adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(), |
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handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(), |
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nullptr, nullptr, file_redirect_dir_, nullptr); |
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nullptr, nullptr, file_redirect_dir_, nullptr); |
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} |
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} |
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@ -200,27 +191,27 @@ public: |
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#endif
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#endif
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} |
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} |
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bool IsRunning() const { |
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bool EmulationSession::IsRunning() const { |
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return m_is_running; |
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return m_is_running; |
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} |
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} |
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bool IsPaused() const { |
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bool EmulationSession::IsPaused() const { |
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return m_is_running && m_is_paused; |
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return m_is_running && m_is_paused; |
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} |
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} |
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const Core::PerfStatsResults& PerfStats() const { |
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const Core::PerfStatsResults& EmulationSession::PerfStats() const { |
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); |
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std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); |
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return m_perf_stats; |
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return m_perf_stats; |
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} |
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} |
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void SurfaceChanged() { |
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void EmulationSession::SurfaceChanged() { |
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if (!IsRunning()) { |
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if (!IsRunning()) { |
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return; |
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return; |
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} |
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} |
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m_window->OnSurfaceChanged(m_native_window); |
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m_window->OnSurfaceChanged(m_native_window); |
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} |
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} |
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void ConfigureFilesystemProvider(const std::string& filepath) { |
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void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) { |
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const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read); |
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const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read); |
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if (!file) { |
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if (!file) { |
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return; |
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return; |
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@ -256,12 +247,12 @@ public: |
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} |
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} |
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} |
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} |
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Core::SystemResultStatus InitializeEmulation(const std::string& filepath) { |
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Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) { |
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std::scoped_lock lock(m_mutex); |
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std::scoped_lock lock(m_mutex); |
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// Create the render window.
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// Create the render window.
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m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, |
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m_vulkan_library); |
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m_window = |
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std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library); |
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m_system.SetFilesystem(m_vfs); |
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m_system.SetFilesystem(m_vfs); |
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m_system.GetUserChannel().clear(); |
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m_system.GetUserChannel().clear(); |
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@ -310,7 +301,7 @@ public: |
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return Core::SystemResultStatus::Success; |
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return Core::SystemResultStatus::Success; |
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} |
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} |
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void ShutdownEmulation() { |
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void EmulationSession::ShutdownEmulation() { |
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std::scoped_lock lock(m_mutex); |
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std::scoped_lock lock(m_mutex); |
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m_is_running = false; |
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m_is_running = false; |
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@ -333,25 +324,25 @@ public: |
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m_window.reset(); |
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m_window.reset(); |
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} |
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} |
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void PauseEmulation() { |
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void EmulationSession::PauseEmulation() { |
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std::scoped_lock lock(m_mutex); |
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std::scoped_lock lock(m_mutex); |
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m_system.Pause(); |
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m_system.Pause(); |
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m_is_paused = true; |
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m_is_paused = true; |
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} |
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} |
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void UnPauseEmulation() { |
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void EmulationSession::UnPauseEmulation() { |
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std::scoped_lock lock(m_mutex); |
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std::scoped_lock lock(m_mutex); |
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m_system.Run(); |
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m_system.Run(); |
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m_is_paused = false; |
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m_is_paused = false; |
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} |
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} |
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void HaltEmulation() { |
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void EmulationSession::HaltEmulation() { |
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std::scoped_lock lock(m_mutex); |
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std::scoped_lock lock(m_mutex); |
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m_is_running = false; |
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m_is_running = false; |
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m_cv.notify_one(); |
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m_cv.notify_one(); |
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} |
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} |
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void RunEmulation() { |
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void EmulationSession::RunEmulation() { |
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{ |
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{ |
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std::scoped_lock lock(m_mutex); |
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std::scoped_lock lock(m_mutex); |
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m_is_running = true; |
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m_is_running = true; |
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@ -361,8 +352,7 @@ public: |
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if (Settings::values.use_disk_shader_cache.GetValue()) { |
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if (Settings::values.use_disk_shader_cache.GetValue()) { |
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); |
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); |
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m_system.Renderer().ReadRasterizer()->LoadDiskResources( |
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m_system.Renderer().ReadRasterizer()->LoadDiskResources( |
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m_system.GetApplicationProcessProgramID(), std::stop_token{}, |
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LoadDiskCacheProgress); |
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m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress); |
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); |
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LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); |
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} |
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} |
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@ -391,23 +381,7 @@ public: |
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} |
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} |
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} |
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} |
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std::string GetRomTitle(const std::string& path) { |
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return GetRomMetadata(path).title; |
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} |
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std::vector<u8> GetRomIcon(const std::string& path) { |
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return GetRomMetadata(path).icon; |
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} |
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bool GetIsHomebrew(const std::string& path) { |
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return GetRomMetadata(path).isHomebrew; |
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} |
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void ResetRomMetadata() { |
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m_rom_metadata_cache.clear(); |
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} |
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bool IsHandheldOnly() { |
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bool EmulationSession::IsHandheldOnly() { |
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jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); |
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jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); |
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if (npad_style_set.fullkey == 1) { |
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if (npad_style_set.fullkey == 1) { |
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@ -421,18 +395,17 @@ public: |
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return !Settings::IsDockedMode(); |
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return !Settings::IsDockedMode(); |
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} |
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} |
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void SetDeviceType([[maybe_unused]] int index, int type) { |
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void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) { |
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); |
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); |
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controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type)); |
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controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type)); |
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} |
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} |
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void OnGamepadConnectEvent([[maybe_unused]] int index) { |
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void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) { |
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); |
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); |
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// Ensure that player1 is configured correctly and handheld disconnected
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// Ensure that player1 is configured correctly and handheld disconnected
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if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { |
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if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { |
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jauto handheld = |
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m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); |
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jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); |
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if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { |
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if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { |
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handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); |
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handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); |
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@ -443,8 +416,7 @@ public: |
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// Ensure that handheld is configured correctly and player 1 disconnected
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// Ensure that handheld is configured correctly and player 1 disconnected
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if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { |
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if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { |
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jauto player1 = |
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m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); |
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jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); |
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if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { |
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if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { |
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player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); |
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player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); |
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@ -458,105 +430,34 @@ public: |
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} |
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} |
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} |
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} |
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void OnGamepadDisconnectEvent([[maybe_unused]] int index) { |
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void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) { |
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); |
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jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); |
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controller->Disconnect(); |
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controller->Disconnect(); |
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} |
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} |
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SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() { |
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SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() { |
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return m_software_keyboard; |
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return m_software_keyboard; |
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} |
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} |
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private: |
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struct RomMetadata { |
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std::string title; |
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std::vector<u8> icon; |
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bool isHomebrew; |
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}; |
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RomMetadata GetRomMetadata(const std::string& path) { |
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if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) { |
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return search->second; |
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} |
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return CacheRomMetadata(path); |
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} |
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RomMetadata CacheRomMetadata(const std::string& path) { |
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jconst file = Core::GetGameFileFromPath(m_vfs, path); |
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jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0); |
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RomMetadata entry; |
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loader->ReadTitle(entry.title); |
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loader->ReadIcon(entry.icon); |
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if (loader->GetFileType() == Loader::FileType::NRO) { |
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jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get()); |
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entry.isHomebrew = loader_nro->IsHomebrew(); |
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} else { |
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entry.isHomebrew = false; |
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} |
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m_rom_metadata_cache[path] = entry; |
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return entry; |
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} |
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private: |
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static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) { |
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void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, |
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int max) { |
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JNIEnv* env = IDCache::GetEnvForThread(); |
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JNIEnv* env = IDCache::GetEnvForThread(); |
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env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(), |
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env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(), |
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IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage), |
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IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage), |
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static_cast<jint>(progress), static_cast<jint>(max)); |
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static_cast<jint>(progress), static_cast<jint>(max)); |
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} |
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} |
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static void OnEmulationStarted() { |
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void EmulationSession::OnEmulationStarted() { |
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|
JNIEnv* env = IDCache::GetEnvForThread(); |
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JNIEnv* env = IDCache::GetEnvForThread(); |
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), |
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IDCache::GetOnEmulationStarted()); |
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted()); |
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} |
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} |
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static void OnEmulationStopped(Core::SystemResultStatus result) { |
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void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) { |
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|
JNIEnv* env = IDCache::GetEnvForThread(); |
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|
JNIEnv* env = IDCache::GetEnvForThread(); |
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), |
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IDCache::GetOnEmulationStopped(), static_cast<jint>(result)); |
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env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(), |
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static_cast<jint>(result)); |
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|
} |
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} |
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private: |
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static EmulationSession s_instance; |
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// Frontend management
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std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache; |
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// Window management
|
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std::unique_ptr<EmuWindow_Android> m_window; |
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|
ANativeWindow* m_native_window{}; |
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// Core emulation
|
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|
Core::System m_system; |
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|
InputCommon::InputSubsystem m_input_subsystem; |
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|
Common::DetachedTasks m_detached_tasks; |
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|
Core::PerfStatsResults m_perf_stats{}; |
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std::shared_ptr<FileSys::VfsFilesystem> m_vfs; |
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|
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; |
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|
std::atomic<bool> m_is_running = false; |
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|
|
std::atomic<bool> m_is_paused = false; |
|
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|
|
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; |
|
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|
|
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager; |
|
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|
|
|
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider; |
|
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|
|
// GPU driver parameters
|
|
|
|
|
|
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library; |
|
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|
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|
|
|
|
// Synchronization
|
|
|
|
|
|
std::condition_variable_any m_cv; |
|
|
|
|
|
mutable std::mutex m_perf_stats_mutex; |
|
|
|
|
|
mutable std::mutex m_mutex; |
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
/*static*/ EmulationSession EmulationSession::s_instance; |
|
|
|
|
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|
|
|
|
|
|
} // Anonymous namespace
|
|
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|
|
static Core::SystemResultStatus RunEmulation(const std::string& filepath) { |
|
|
static Core::SystemResultStatus RunEmulation(const std::string& filepath) { |
|
|
Common::Log::Initialize(); |
|
|
Common::Log::Initialize(); |
|
|
Common::Log::SetColorConsoleBackendEnabled(true); |
|
|
Common::Log::SetColorConsoleBackendEnabled(true); |
|
|
|