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@ -374,7 +374,7 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView |
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}; |
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const VkPipelineLayout layout = *one_texture_pipeline_layout; |
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const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler; |
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const VkPipeline pipeline = FindOrEmplacePipeline(key); |
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const VkPipeline pipeline = FindOrEmplaceColorPipeline(key); |
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scheduler.RequestRenderpass(dst_framebuffer); |
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scheduler.Record([this, dst_region, src_region, pipeline, layout, sampler, |
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src_view](vk::CommandBuffer cmdbuf) { |
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@ -397,10 +397,13 @@ void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer, |
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Tegra::Engines::Fermi2D::Operation operation) { |
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ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point); |
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ASSERT(operation == Tegra::Engines::Fermi2D::Operation::SrcCopy); |
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const BlitImagePipelineKey key{ |
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.renderpass = dst_framebuffer->RenderPass(), |
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.operation = operation, |
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}; |
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const VkPipelineLayout layout = *two_textures_pipeline_layout; |
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const VkSampler sampler = *nearest_sampler; |
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const VkPipeline pipeline = BlitDepthStencilPipeline(dst_framebuffer->RenderPass()); |
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const VkPipeline pipeline = FindOrEmplaceDepthStencilPipeline(key); |
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scheduler.RequestRenderpass(dst_framebuffer); |
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scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view, |
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src_stencil_view, this](vk::CommandBuffer cmdbuf) { |
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@ -492,7 +495,7 @@ void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_frameb |
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scheduler.InvalidateState(); |
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} |
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VkPipeline BlitImageHelper::FindOrEmplacePipeline(const BlitImagePipelineKey& key) { |
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VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKey& key) { |
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const auto it = std::ranges::find(blit_color_keys, key); |
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if (it != blit_color_keys.end()) { |
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return *blit_color_pipelines[std::distance(blit_color_keys.begin(), it)]; |
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@ -546,12 +549,14 @@ VkPipeline BlitImageHelper::FindOrEmplacePipeline(const BlitImagePipelineKey& ke |
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return *blit_color_pipelines.back(); |
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} |
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VkPipeline BlitImageHelper::BlitDepthStencilPipeline(VkRenderPass renderpass) { |
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if (blit_depth_stencil_pipeline) { |
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return *blit_depth_stencil_pipeline; |
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VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePipelineKey& key) { |
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const auto it = std::ranges::find(blit_depth_stencil_keys, key); |
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if (it != blit_depth_stencil_keys.end()) { |
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return *blit_depth_stencil_pipelines[std::distance(blit_depth_stencil_keys.begin(), it)]; |
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} |
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blit_depth_stencil_keys.push_back(key); |
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const std::array stages = MakeStages(*full_screen_vert, *blit_depth_stencil_frag); |
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blit_depth_stencil_pipeline = device.GetLogical().CreateGraphicsPipeline({ |
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blit_depth_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ |
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.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, |
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.pNext = nullptr, |
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.flags = 0, |
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@ -567,12 +572,12 @@ VkPipeline BlitImageHelper::BlitDepthStencilPipeline(VkRenderPass renderpass) { |
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.pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO, |
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.pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO, |
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.layout = *two_textures_pipeline_layout, |
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.renderPass = renderpass, |
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.renderPass = key.renderpass, |
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.subpass = 0, |
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.basePipelineHandle = VK_NULL_HANDLE, |
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.basePipelineIndex = 0, |
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}); |
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return *blit_depth_stencil_pipeline; |
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})); |
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return *blit_depth_stencil_pipelines.back(); |
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} |
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void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) { |
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