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@ -1005,7 +1005,8 @@ void Config::SavePlayerValue(std::size_t player_index) { |
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static_cast<u8>(Settings::ControllerType::ProController)); |
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static_cast<u8>(Settings::ControllerType::ProController)); |
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if (!player_prefix.isEmpty()) { |
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if (!player_prefix.isEmpty()) { |
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WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false); |
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WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, |
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player_index == 0); |
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WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), |
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WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), |
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player.vibration_enabled, true); |
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player.vibration_enabled, true); |
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WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix), |
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WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix), |
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