16 changed files with 210 additions and 59 deletions
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3src/shader_recompiler/CMakeLists.txt
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37src/shader_recompiler/backend/spirv/emit_spirv.cpp
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1src/shader_recompiler/backend/spirv/emit_spirv.h
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4src/shader_recompiler/backend/spirv/emit_spirv_select.cpp
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2src/shader_recompiler/frontend/ir/ir_emitter.cpp
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1src/shader_recompiler/frontend/ir/opcodes.inc
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4src/shader_recompiler/frontend/maxwell/maxwell.inc
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59src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp
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50src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp
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54src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp
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2src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp
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36src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
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1src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
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10src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
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1src/shader_recompiler/profile.h
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2src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell { |
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namespace { |
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void DSET(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) { |
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union { |
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u64 insn; |
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BitField<0, 8, IR::Reg> dest_reg; |
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BitField<8, 8, IR::Reg> src_a_reg; |
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BitField<39, 3, IR::Pred> pred; |
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BitField<42, 1, u64> neg_pred; |
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BitField<43, 1, u64> negate_a; |
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BitField<44, 1, u64> abs_b; |
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BitField<45, 2, BooleanOp> bop; |
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BitField<48, 4, FPCompareOp> compare_op; |
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BitField<52, 1, u64> bf; |
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BitField<53, 1, u64> negate_b; |
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BitField<54, 1, u64> abs_a; |
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} const dset{insn}; |
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const IR::F64 op_a{v.ir.FPAbsNeg(v.D(dset.src_a_reg), dset.abs_a != 0, dset.negate_a != 0)}; |
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const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dset.abs_b != 0, dset.negate_b != 0)}; |
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IR::U1 pred{v.ir.GetPred(dset.pred)}; |
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if (dset.neg_pred != 0) { |
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pred = v.ir.LogicalNot(pred); |
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} |
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const IR::U1 cmp_result{FloatingPointCompare(v.ir, op_a, op_b, dset.compare_op)}; |
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const IR::U1 bop_result{PredicateCombine(v.ir, cmp_result, pred, dset.bop)}; |
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const IR::U32 one_mask{v.ir.Imm32(-1)}; |
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const IR::U32 fp_one{v.ir.Imm32(0x3f800000)}; |
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const IR::U32 fail_result{v.ir.Imm32(0)}; |
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const IR::U32 pass_result{dset.bf == 0 ? one_mask : fp_one}; |
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v.X(dset.dest_reg, IR::U32{v.ir.Select(bop_result, pass_result, fail_result)}); |
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} |
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} // Anonymous namespace
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void TranslatorVisitor::DSET_reg(u64 insn) { |
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DSET(*this, insn, GetDoubleReg20(insn)); |
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} |
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void TranslatorVisitor::DSET_cbuf(u64 insn) { |
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DSET(*this, insn, GetDoubleCbuf(insn)); |
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} |
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void TranslatorVisitor::DSET_imm(u64 insn) { |
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DSET(*this, insn, GetDoubleImm20(insn)); |
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} |
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} // namespace Shader::Maxwell
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell { |
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namespace { |
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void DMNMX(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) { |
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union { |
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u64 insn; |
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BitField<0, 8, IR::Reg> dest_reg; |
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BitField<8, 8, IR::Reg> src_a_reg; |
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BitField<39, 3, IR::Pred> pred; |
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BitField<42, 1, u64> neg_pred; |
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BitField<45, 1, u64> negate_b; |
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BitField<46, 1, u64> abs_a; |
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BitField<48, 1, u64> negate_a; |
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BitField<49, 1, u64> abs_b; |
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} const dmnmx{insn}; |
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const IR::U1 pred{v.ir.GetPred(dmnmx.pred)}; |
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const IR::F64 op_a{v.ir.FPAbsNeg(v.D(dmnmx.src_a_reg), dmnmx.abs_a != 0, dmnmx.negate_a != 0)}; |
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const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dmnmx.abs_b != 0, dmnmx.negate_b != 0)}; |
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IR::F64 max{v.ir.FPMax(op_a, op_b)}; |
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IR::F64 min{v.ir.FPMin(op_a, op_b)}; |
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if (dmnmx.neg_pred != 0) { |
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std::swap(min, max); |
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} |
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v.D(dmnmx.dest_reg, IR::F64{v.ir.Select(pred, min, max)}); |
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} |
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} // Anonymous namespace
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void TranslatorVisitor::DMNMX_reg(u64 insn) { |
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DMNMX(*this, insn, GetDoubleReg20(insn)); |
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} |
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void TranslatorVisitor::DMNMX_cbuf(u64 insn) { |
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DMNMX(*this, insn, GetDoubleCbuf(insn)); |
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} |
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void TranslatorVisitor::DMNMX_imm(u64 insn) { |
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DMNMX(*this, insn, GetDoubleImm20(insn)); |
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} |
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} // namespace Shader::Maxwell
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@ -0,0 +1,54 @@ |
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
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#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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namespace Shader::Maxwell { |
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namespace { |
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void DSETP(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) { |
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union { |
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u64 insn; |
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BitField<0, 3, IR::Pred> dest_pred_b; |
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BitField<3, 3, IR::Pred> dest_pred_a; |
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BitField<6, 1, u64> negate_b; |
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BitField<7, 1, u64> abs_a; |
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BitField<8, 8, IR::Reg> src_a_reg; |
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BitField<39, 3, IR::Pred> bop_pred; |
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BitField<42, 1, u64> neg_bop_pred; |
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BitField<43, 1, u64> negate_a; |
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BitField<44, 1, u64> abs_b; |
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BitField<45, 2, BooleanOp> bop; |
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BitField<48, 4, FPCompareOp> compare_op; |
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} const dsetp{insn}; |
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const IR::F64 op_a{v.ir.FPAbsNeg(v.D(dsetp.src_a_reg), dsetp.abs_a != 0, dsetp.negate_a != 0)}; |
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const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dsetp.abs_b != 0, dsetp.negate_b != 0)}; |
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const BooleanOp bop{dsetp.bop}; |
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const FPCompareOp compare_op{dsetp.compare_op}; |
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const IR::U1 comparison{FloatingPointCompare(v.ir, op_a, op_b, compare_op)}; |
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const IR::U1 bop_pred{v.ir.GetPred(dsetp.bop_pred, dsetp.neg_bop_pred != 0)}; |
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const IR::U1 result_a{PredicateCombine(v.ir, comparison, bop_pred, bop)}; |
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const IR::U1 result_b{PredicateCombine(v.ir, v.ir.LogicalNot(comparison), bop_pred, bop)}; |
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v.ir.SetPred(dsetp.dest_pred_a, result_a); |
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v.ir.SetPred(dsetp.dest_pred_b, result_b); |
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} |
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} // Anonymous namespace
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void TranslatorVisitor::DSETP_reg(u64 insn) { |
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DSETP(*this, insn, GetDoubleReg20(insn)); |
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} |
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void TranslatorVisitor::DSETP_cbuf(u64 insn) { |
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DSETP(*this, insn, GetDoubleCbuf(insn)); |
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} |
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void TranslatorVisitor::DSETP_imm(u64 insn) { |
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DSETP(*this, insn, GetDoubleImm20(insn)); |
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} |
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} // namespace Shader::Maxwell
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