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@ -29,6 +29,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { |
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switch (attrib.size) { |
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switch (attrib.size) { |
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8: |
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8: |
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return GL_UNSIGNED_BYTE; |
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return GL_UNSIGNED_BYTE; |
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case Maxwell::VertexAttribute::Size::Size_16_16: |
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return GL_UNSIGNED_SHORT; |
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2: |
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return GL_UNSIGNED_INT_2_10_10_10_REV; |
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} |
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} |
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); |
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); |
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@ -41,6 +45,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { |
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switch (attrib.size) { |
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switch (attrib.size) { |
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8: |
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case Maxwell::VertexAttribute::Size::Size_8_8_8_8: |
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return GL_BYTE; |
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return GL_BYTE; |
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case Maxwell::VertexAttribute::Size::Size_16_16: |
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return GL_SHORT; |
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case Maxwell::VertexAttribute::Size::Size_10_10_10_2: |
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return GL_INT_2_10_10_10_REV; |
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} |
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} |
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); |
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LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); |
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