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@ -1,17 +1,18 @@ |
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/time_zone.h"
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#include "yuzu/configuration/shared_translation.h"
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#include "yuzu/configuration/shared_translation.h"
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#include <map>
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#include <map>
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#include <memory>
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#include <memory>
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#include <tuple>
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#include <tuple>
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#include <utility>
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#include <utility>
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#include <QCoreApplication>
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#include <QWidget>
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#include <QWidget>
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#include "common/settings.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "common/settings_enums.h"
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#include "common/settings_setting.h"
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#include "common/settings_setting.h"
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#include "common/time_zone.h"
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#include "yuzu/uisettings.h"
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#include "yuzu/uisettings.h"
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namespace ConfigurationShared { |
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namespace ConfigurationShared { |
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@ -21,123 +22,135 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) { |
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const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); }; |
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const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); }; |
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#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
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#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
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translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{tr((NAME)), tr((TOOLTIP))}}) |
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translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{(NAME), (TOOLTIP)}}) |
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// A setting can be ignored by giving it a blank name
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// A setting can be ignored by giving it a blank name
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// Audio
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// Audio
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INSERT(Settings, sink_id, "Output Engine:", ""); |
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INSERT(Settings, audio_output_device_id, "Output Device:", ""); |
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INSERT(Settings, audio_input_device_id, "Input Device:", ""); |
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INSERT(Settings, audio_muted, "Mute audio", ""); |
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INSERT(Settings, volume, "Volume:", ""); |
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INSERT(Settings, dump_audio_commands, "", ""); |
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INSERT(UISettings, mute_when_in_background, "Mute audio when in background", ""); |
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INSERT(Settings, sink_id, tr("Output Engine:"), QStringLiteral()); |
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INSERT(Settings, audio_output_device_id, tr("Output Device:"), QStringLiteral()); |
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INSERT(Settings, audio_input_device_id, tr("Input Device:"), QStringLiteral()); |
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INSERT(Settings, audio_muted, tr("Mute audio"), QStringLiteral()); |
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INSERT(Settings, volume, tr("Volume:"), QStringLiteral()); |
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INSERT(Settings, dump_audio_commands, QStringLiteral(), QStringLiteral()); |
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INSERT(UISettings, mute_when_in_background, tr("Mute audio when in background"), |
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QStringLiteral()); |
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// Core
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// Core
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INSERT(Settings, use_multi_core, "Multicore CPU Emulation", ""); |
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INSERT(Settings, memory_layout_mode, "Memory Layout", ""); |
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INSERT(Settings, use_speed_limit, "", ""); |
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INSERT(Settings, speed_limit, "Limit Speed Percent", ""); |
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INSERT(Settings, use_multi_core, tr("Multicore CPU Emulation"), QStringLiteral()); |
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INSERT(Settings, memory_layout_mode, tr("Memory Layout"), QStringLiteral()); |
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INSERT(Settings, use_speed_limit, QStringLiteral(), QStringLiteral()); |
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INSERT(Settings, speed_limit, tr("Limit Speed Percent"), QStringLiteral()); |
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// Cpu
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// Cpu
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INSERT(Settings, cpu_accuracy, "Accuracy:", ""); |
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INSERT(Settings, cpu_accuracy, tr("Accuracy:"), QStringLiteral()); |
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// Cpu Debug
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// Cpu Debug
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// Cpu Unsafe
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// Cpu Unsafe
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INSERT(Settings, cpuopt_unsafe_unfuse_fma, |
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"Unfuse FMA (improve performance on CPUs without FMA)", |
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"This option improves speed by reducing accuracy of fused-multiply-add instructions on " |
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"CPUs without native FMA support."); |
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INSERT(Settings, cpuopt_unsafe_reduce_fp_error, "Faster FRSQRTE and FRECPE", |
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"This option improves the speed of some approximate floating-point functions by using " |
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"less accurate native approximations."); |
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INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr, "Faster ASIMD instructions (32 bits only)", |
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"This option improves the speed of 32 bits ASIMD floating-point functions by running " |
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"with incorrect rounding modes."); |
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INSERT(Settings, cpuopt_unsafe_inaccurate_nan, "Inaccurate NaN handling", |
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"This option improves speed by removing NaN checking. Please note this also reduces " |
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"accuracy of certain floating-point instructions."); |
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INSERT( |
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INSERT( |
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Settings, cpuopt_unsafe_fastmem_check, "Disable address space checks", |
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"This option improves speed by eliminating a safety check before every memory read/write " |
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"in guest. Disabling it may allow a game to read/write the emulator's memory."); |
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INSERT(Settings, cpuopt_unsafe_ignore_global_monitor, "Ignore global monitor", |
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"This option improves speed by relying only on the semantics of cmpxchg to ensure " |
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Settings, cpuopt_unsafe_unfuse_fma, |
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tr("Unfuse FMA (improve performance on CPUs without FMA)"), |
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tr("This option improves speed by reducing accuracy of fused-multiply-add instructions on " |
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"CPUs without native FMA support.")); |
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INSERT( |
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Settings, cpuopt_unsafe_reduce_fp_error, tr("Faster FRSQRTE and FRECPE"), |
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tr("This option improves the speed of some approximate floating-point functions by using " |
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"less accurate native approximations.")); |
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INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr, |
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tr("Faster ASIMD instructions (32 bits only)"), |
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tr("This option improves the speed of 32 bits ASIMD floating-point functions by running " |
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"with incorrect rounding modes.")); |
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INSERT(Settings, cpuopt_unsafe_inaccurate_nan, tr("Inaccurate NaN handling"), |
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tr("This option improves speed by removing NaN checking. Please note this also reduces " |
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"accuracy of certain floating-point instructions.")); |
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INSERT(Settings, cpuopt_unsafe_fastmem_check, tr("Disable address space checks"), |
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tr("This option improves speed by eliminating a safety check before every memory " |
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"read/write " |
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"in guest. Disabling it may allow a game to read/write the emulator's memory.")); |
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INSERT( |
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Settings, cpuopt_unsafe_ignore_global_monitor, tr("Ignore global monitor"), |
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tr("This option improves speed by relying only on the semantics of cmpxchg to ensure " |
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"safety of exclusive access instructions. Please note this may result in deadlocks and " |
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"safety of exclusive access instructions. Please note this may result in deadlocks and " |
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"other race conditions."); |
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"other race conditions.")); |
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// Renderer
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// Renderer
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INSERT(Settings, renderer_backend, "API:", ""); |
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INSERT(Settings, vulkan_device, "Device:", ""); |
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INSERT(Settings, shader_backend, "Shader Backend:", ""); |
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INSERT(Settings, resolution_setup, "Resolution:", ""); |
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INSERT(Settings, scaling_filter, "Window Adapting Filter:", ""); |
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INSERT(Settings, fsr_sharpening_slider, "FSR Sharpness:", ""); |
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INSERT(Settings, anti_aliasing, "Anti-Aliasing Method:", ""); |
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INSERT(Settings, fullscreen_mode, "Fullscreen Mode:", ""); |
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INSERT(Settings, aspect_ratio, "Aspect Ratio:", ""); |
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INSERT(Settings, use_disk_shader_cache, "Use disk pipeline cache", ""); |
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INSERT(Settings, use_asynchronous_gpu_emulation, "Use asynchronous GPU emulation", ""); |
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INSERT(Settings, nvdec_emulation, "NVDEC emulation:", ""); |
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INSERT(Settings, accelerate_astc, "ASTC Decoding Method:", ""); |
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INSERT(Settings, astc_recompression, "ASTC Recompression Method:", ""); |
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INSERT(Settings, vsync_mode, "VSync Mode:", |
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"FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen " |
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INSERT(Settings, renderer_backend, tr("API:"), QStringLiteral()); |
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INSERT(Settings, vulkan_device, tr("Device:"), QStringLiteral()); |
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INSERT(Settings, shader_backend, tr("Shader Backend:"), QStringLiteral()); |
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INSERT(Settings, resolution_setup, tr("Resolution:"), QStringLiteral()); |
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INSERT(Settings, scaling_filter, tr("Window Adapting Filter:"), QStringLiteral()); |
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INSERT(Settings, fsr_sharpening_slider, tr("FSR Sharpness:"), QStringLiteral()); |
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INSERT(Settings, anti_aliasing, tr("Anti-Aliasing Method:"), QStringLiteral()); |
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INSERT(Settings, fullscreen_mode, tr("Fullscreen Mode:"), QStringLiteral()); |
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INSERT(Settings, aspect_ratio, tr("Aspect Ratio:"), QStringLiteral()); |
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INSERT(Settings, use_disk_shader_cache, tr("Use disk pipeline cache"), QStringLiteral()); |
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INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"), |
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QStringLiteral()); |
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INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"), QStringLiteral()); |
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INSERT(Settings, accelerate_astc, tr("ASTC Decoding Method:"), QStringLiteral()); |
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INSERT(Settings, astc_recompression, tr("ASTC Recompression Method:"), QStringLiteral()); |
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INSERT( |
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Settings, vsync_mode, tr("VSync Mode:"), |
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tr("FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen " |
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"refresh rate.\nFIFO Relaxed is similar to FIFO but allows tearing as it recovers from " |
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"refresh rate.\nFIFO Relaxed is similar to FIFO but allows tearing as it recovers from " |
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"a slow down.\nMailbox can have lower latency than FIFO and does not tear but may drop " |
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"a slow down.\nMailbox can have lower latency than FIFO and does not tear but may drop " |
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"frames.\nImmediate (no synchronization) just presents whatever is available and can " |
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"frames.\nImmediate (no synchronization) just presents whatever is available and can " |
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"exhibit tearing."); |
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INSERT(Settings, bg_red, "", ""); |
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INSERT(Settings, bg_green, "", ""); |
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INSERT(Settings, bg_blue, "", ""); |
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"exhibit tearing.")); |
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INSERT(Settings, bg_red, QStringLiteral(), QStringLiteral()); |
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INSERT(Settings, bg_green, QStringLiteral(), QStringLiteral()); |
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INSERT(Settings, bg_blue, QStringLiteral(), QStringLiteral()); |
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// Renderer (Advanced Graphics)
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// Renderer (Advanced Graphics)
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INSERT(Settings, async_presentation, "Enable asynchronous presentation (Vulkan only)", ""); |
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INSERT(Settings, renderer_force_max_clock, "Force maximum clocks (Vulkan only)", |
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"Runs work in the background while waiting for graphics commands to keep the GPU from " |
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"lowering its clock speed."); |
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INSERT(Settings, max_anisotropy, "Anisotropic Filtering:", ""); |
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INSERT(Settings, gpu_accuracy, "Accuracy Level:", ""); |
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INSERT(Settings, use_asynchronous_shaders, "Use asynchronous shader building (Hack)", |
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"Enables asynchronous shader compilation, which may reduce shader stutter. This feature " |
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"is experimental."); |
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INSERT(Settings, use_fast_gpu_time, "Use Fast GPU Time (Hack)", |
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"Enables Fast GPU Time. This option will force most games to run at their highest " |
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"native resolution."); |
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INSERT(Settings, use_vulkan_driver_pipeline_cache, "Use Vulkan pipeline cache", |
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"Enables GPU vendor-specific pipeline cache. This option can improve shader loading " |
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INSERT(Settings, async_presentation, tr("Enable asynchronous presentation (Vulkan only)"), |
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QStringLiteral()); |
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INSERT( |
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Settings, renderer_force_max_clock, tr("Force maximum clocks (Vulkan only)"), |
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tr("Runs work in the background while waiting for graphics commands to keep the GPU from " |
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"lowering its clock speed.")); |
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INSERT(Settings, max_anisotropy, tr("Anisotropic Filtering:"), QStringLiteral()); |
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INSERT(Settings, gpu_accuracy, tr("Accuracy Level:"), QStringLiteral()); |
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INSERT( |
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Settings, use_asynchronous_shaders, tr("Use asynchronous shader building (Hack)"), |
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tr("Enables asynchronous shader compilation, which may reduce shader stutter. This feature " |
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"is experimental.")); |
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INSERT(Settings, use_fast_gpu_time, tr("Use Fast GPU Time (Hack)"), |
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tr("Enables Fast GPU Time. This option will force most games to run at their highest " |
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"native resolution.")); |
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INSERT(Settings, use_vulkan_driver_pipeline_cache, tr("Use Vulkan pipeline cache"), |
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tr("Enables GPU vendor-specific pipeline cache. This option can improve shader loading " |
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"time significantly in cases where the Vulkan driver does not store pipeline cache " |
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"time significantly in cases where the Vulkan driver does not store pipeline cache " |
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"files internally."); |
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INSERT(Settings, enable_compute_pipelines, "Enable Compute Pipelines (Intel Vulkan Only)", |
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"Enable compute pipelines, required by some games.\nThis setting only exists for Intel " |
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"files internally.")); |
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INSERT( |
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Settings, enable_compute_pipelines, tr("Enable Compute Pipelines (Intel Vulkan Only)"), |
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tr("Enable compute pipelines, required by some games.\nThis setting only exists for Intel " |
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"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled " |
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"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled " |
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"on all other drivers."); |
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INSERT(Settings, use_reactive_flushing, "Enable Reactive Flushing", |
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"Uses reactive flushing instead of predictive flushing, allowing more accurate memory " |
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"syncing."); |
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INSERT(Settings, use_video_framerate, "Sync to framerate of video playback", |
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"Run the game at normal speed during video playback, even when the framerate is " |
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"unlocked."); |
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INSERT(Settings, barrier_feedback_loops, "Barrier feedback loops", |
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"Improves rendering of transparency effects in specific games."); |
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"on all other drivers.")); |
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INSERT( |
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Settings, use_reactive_flushing, tr("Enable Reactive Flushing"), |
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tr("Uses reactive flushing instead of predictive flushing, allowing more accurate memory " |
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"syncing.")); |
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INSERT(Settings, use_video_framerate, tr("Sync to framerate of video playback"), |
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tr("Run the game at normal speed during video playback, even when the framerate is " |
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"unlocked.")); |
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INSERT(Settings, barrier_feedback_loops, tr("Barrier feedback loops"), |
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tr("Improves rendering of transparency effects in specific games.")); |
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// Renderer (Debug)
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// Renderer (Debug)
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// System
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// System
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INSERT(Settings, rng_seed, "RNG Seed", ""); |
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INSERT(Settings, rng_seed_enabled, "", ""); |
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INSERT(Settings, device_name, "Device Name", ""); |
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INSERT(Settings, custom_rtc, "Custom RTC", ""); |
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INSERT(Settings, custom_rtc_enabled, "", ""); |
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INSERT(Settings, language_index, |
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"Language:", "Note: this can be overridden when region setting is auto-select"); |
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INSERT(Settings, region_index, "Region:", ""); |
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INSERT(Settings, time_zone_index, "Time Zone:", ""); |
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INSERT(Settings, sound_index, "Sound Output Mode:", ""); |
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INSERT(Settings, use_docked_mode, "Console Mode:", ""); |
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INSERT(Settings, current_user, "", ""); |
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INSERT(Settings, rng_seed, tr("RNG Seed"), QStringLiteral()); |
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INSERT(Settings, rng_seed_enabled, QStringLiteral(), QStringLiteral()); |
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INSERT(Settings, device_name, tr("Device Name"), QStringLiteral()); |
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INSERT(Settings, custom_rtc, tr("Custom RTC"), QStringLiteral()); |
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INSERT(Settings, custom_rtc_enabled, QStringLiteral(), QStringLiteral()); |
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INSERT(Settings, language_index, tr("Language:"), |
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tr("Note: this can be overridden when region setting is auto-select")); |
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INSERT(Settings, region_index, tr("Region:"), QStringLiteral()); |
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INSERT(Settings, time_zone_index, tr("Time Zone:"), QStringLiteral()); |
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INSERT(Settings, sound_index, tr("Sound Output Mode:"), QStringLiteral()); |
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INSERT(Settings, use_docked_mode, tr("Console Mode:"), QStringLiteral()); |
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INSERT(Settings, current_user, QStringLiteral(), QStringLiteral()); |
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// Controls
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// Controls
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@ -154,11 +167,14 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) { |
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// Ui
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// Ui
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// Ui General
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// Ui General
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INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", ""); |
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INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", ""); |
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INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", ""); |
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INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", ""); |
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INSERT(UISettings, controller_applet_disabled, "Disable controller applet", ""); |
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INSERT(UISettings, select_user_on_boot, tr("Prompt for user on game boot"), QStringLiteral()); |
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INSERT(UISettings, pause_when_in_background, tr("Pause emulation when in background"), |
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QStringLiteral()); |
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INSERT(UISettings, confirm_before_stopping, tr("Confirm before stopping emulation"), |
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QStringLiteral()); |
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INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), QStringLiteral()); |
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INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"), |
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QStringLiteral()); |
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// Ui Debugging
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// Ui Debugging
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@ -178,140 +194,141 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) { |
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return parent->tr(text, context); |
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return parent->tr(text, context); |
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}; |
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}; |
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#define PAIR(ENUM, VALUE, TRANSLATION) \
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{ static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION) } |
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#define CTX_PAIR(ENUM, VALUE, TRANSLATION, CONTEXT) \
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{ static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION, CONTEXT) } |
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#define PAIR(ENUM, VALUE, TRANSLATION) {static_cast<u32>(Settings::ENUM::VALUE), (TRANSLATION)}
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// Intentionally skipping VSyncMode to let the UI fill that one out
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// Intentionally skipping VSyncMode to let the UI fill that one out
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translations->insert({Settings::EnumMetadata<Settings::AstcDecodeMode>::Index(), |
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translations->insert({Settings::EnumMetadata<Settings::AstcDecodeMode>::Index(), |
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{ |
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{ |
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PAIR(AstcDecodeMode, Cpu, "CPU"), |
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PAIR(AstcDecodeMode, Gpu, "GPU"), |
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PAIR(AstcDecodeMode, CpuAsynchronous, "CPU Asynchronous"), |
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PAIR(AstcDecodeMode, Cpu, tr("CPU")), |
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PAIR(AstcDecodeMode, Gpu, tr("GPU")), |
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PAIR(AstcDecodeMode, CpuAsynchronous, tr("CPU Asynchronous")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::AstcRecompression>::Index(), |
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translations->insert( |
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{Settings::EnumMetadata<Settings::AstcRecompression>::Index(), |
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{ |
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{ |
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PAIR(AstcRecompression, Uncompressed, "Uncompressed (Best quality)"), |
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PAIR(AstcRecompression, Bc1, "BC1 (Low quality)"), |
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PAIR(AstcRecompression, Bc3, "BC3 (Medium quality)"), |
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PAIR(AstcRecompression, Uncompressed, tr("Uncompressed (Best quality)")), |
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PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")), |
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PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(), |
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translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(), |
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{ |
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{ |
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#ifdef HAS_OPENGL
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#ifdef HAS_OPENGL
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PAIR(RendererBackend, OpenGL, "OpenGL"), |
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PAIR(RendererBackend, OpenGL, tr("OpenGL")), |
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#endif
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#endif
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PAIR(RendererBackend, Vulkan, "Vulkan"), |
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PAIR(RendererBackend, Null, "Null"), |
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PAIR(RendererBackend, Vulkan, tr("Vulkan")), |
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PAIR(RendererBackend, Null, tr("Null")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::ShaderBackend>::Index(), |
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translations->insert( |
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{Settings::EnumMetadata<Settings::ShaderBackend>::Index(), |
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{ |
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{ |
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PAIR(ShaderBackend, Glsl, "GLSL"), |
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PAIR(ShaderBackend, Glasm, "GLASM (Assembly Shaders, NVIDIA Only)"), |
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PAIR(ShaderBackend, SpirV, "SPIR-V (Experimental, Mesa Only)"), |
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PAIR(ShaderBackend, Glsl, tr("GLSL")), |
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PAIR(ShaderBackend, Glasm, tr("GLASM (Assembly Shaders, NVIDIA Only)")), |
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PAIR(ShaderBackend, SpirV, tr("SPIR-V (Experimental, Mesa Only)")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::GpuAccuracy>::Index(), |
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translations->insert({Settings::EnumMetadata<Settings::GpuAccuracy>::Index(), |
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{ |
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{ |
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PAIR(GpuAccuracy, Normal, "Normal"), |
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PAIR(GpuAccuracy, High, "High"), |
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PAIR(GpuAccuracy, Extreme, "Extreme"), |
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PAIR(GpuAccuracy, Normal, tr("Normal")), |
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PAIR(GpuAccuracy, High, tr("High")), |
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PAIR(GpuAccuracy, Extreme, tr("Extreme")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::CpuAccuracy>::Index(), |
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translations->insert( |
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{Settings::EnumMetadata<Settings::CpuAccuracy>::Index(), |
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{ |
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{ |
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PAIR(CpuAccuracy, Auto, "Auto"), |
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PAIR(CpuAccuracy, Accurate, "Accurate"), |
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PAIR(CpuAccuracy, Unsafe, "Unsafe"), |
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PAIR(CpuAccuracy, Paranoid, "Paranoid (disables most optimizations)"), |
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PAIR(CpuAccuracy, Auto, tr("Auto")), |
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PAIR(CpuAccuracy, Accurate, tr("Accurate")), |
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PAIR(CpuAccuracy, Unsafe, tr("Unsafe")), |
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PAIR(CpuAccuracy, Paranoid, tr("Paranoid (disables most optimizations)")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::FullscreenMode>::Index(), |
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translations->insert({Settings::EnumMetadata<Settings::FullscreenMode>::Index(), |
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{ |
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{ |
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PAIR(FullscreenMode, Borderless, "Borderless Windowed"), |
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PAIR(FullscreenMode, Exclusive, "Exclusive Fullscreen"), |
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PAIR(FullscreenMode, Borderless, tr("Borderless Windowed")), |
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PAIR(FullscreenMode, Exclusive, tr("Exclusive Fullscreen")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::NvdecEmulation>::Index(), |
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translations->insert({Settings::EnumMetadata<Settings::NvdecEmulation>::Index(), |
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{ |
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{ |
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PAIR(NvdecEmulation, Off, "No Video Output"), |
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PAIR(NvdecEmulation, Cpu, "CPU Video Decoding"), |
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PAIR(NvdecEmulation, Gpu, "GPU Video Decoding (Default)"), |
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PAIR(NvdecEmulation, Off, tr("No Video Output")), |
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PAIR(NvdecEmulation, Cpu, tr("CPU Video Decoding")), |
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PAIR(NvdecEmulation, Gpu, tr("GPU Video Decoding (Default)")), |
|
|
}}); |
|
|
}}); |
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|
translations->insert({Settings::EnumMetadata<Settings::ResolutionSetup>::Index(), |
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translations->insert( |
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|
{Settings::EnumMetadata<Settings::ResolutionSetup>::Index(), |
|
|
{ |
|
|
{ |
|
|
PAIR(ResolutionSetup, Res1_2X, "0.5X (360p/540p) [EXPERIMENTAL]"), |
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PAIR(ResolutionSetup, Res3_4X, "0.75X (540p/810p) [EXPERIMENTAL]"), |
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PAIR(ResolutionSetup, Res1X, "1X (720p/1080p)"), |
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PAIR(ResolutionSetup, Res3_2X, "1.5X (1080p/1620p) [EXPERIMENTAL]"), |
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PAIR(ResolutionSetup, Res2X, "2X (1440p/2160p)"), |
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PAIR(ResolutionSetup, Res3X, "3X (2160p/3240p)"), |
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PAIR(ResolutionSetup, Res4X, "4X (2880p/4320p)"), |
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PAIR(ResolutionSetup, Res5X, "5X (3600p/5400p)"), |
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PAIR(ResolutionSetup, Res6X, "6X (4320p/6480p)"), |
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|
PAIR(ResolutionSetup, Res7X, "7X (5040p/7560p)"), |
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PAIR(ResolutionSetup, Res8X, "8X (5760p/8640p)"), |
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|
PAIR(ResolutionSetup, Res1_2X, tr("0.5X (360p/540p) [EXPERIMENTAL]")), |
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|
|
PAIR(ResolutionSetup, Res3_4X, tr("0.75X (540p/810p) [EXPERIMENTAL]")), |
|
|
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|
|
PAIR(ResolutionSetup, Res1X, tr("1X (720p/1080p)")), |
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|
|
PAIR(ResolutionSetup, Res3_2X, tr("1.5X (1080p/1620p) [EXPERIMENTAL]")), |
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|
|
PAIR(ResolutionSetup, Res2X, tr("2X (1440p/2160p)")), |
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|
|
PAIR(ResolutionSetup, Res3X, tr("3X (2160p/3240p)")), |
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|
|
PAIR(ResolutionSetup, Res4X, tr("4X (2880p/4320p)")), |
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|
|
PAIR(ResolutionSetup, Res5X, tr("5X (3600p/5400p)")), |
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|
|
PAIR(ResolutionSetup, Res6X, tr("6X (4320p/6480p)")), |
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|
|
PAIR(ResolutionSetup, Res7X, tr("7X (5040p/7560p)")), |
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|
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|
|
PAIR(ResolutionSetup, Res8X, tr("8X (5760p/8640p)")), |
|
|
}}); |
|
|
}}); |
|
|
translations->insert({Settings::EnumMetadata<Settings::ScalingFilter>::Index(), |
|
|
translations->insert({Settings::EnumMetadata<Settings::ScalingFilter>::Index(), |
|
|
{ |
|
|
{ |
|
|
PAIR(ScalingFilter, NearestNeighbor, "Nearest Neighbor"), |
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|
|
PAIR(ScalingFilter, Bilinear, "Bilinear"), |
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|
|
PAIR(ScalingFilter, Bicubic, "Bicubic"), |
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|
PAIR(ScalingFilter, Gaussian, "Gaussian"), |
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|
|
PAIR(ScalingFilter, ScaleForce, "ScaleForce"), |
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|
|
PAIR(ScalingFilter, Fsr, "AMD FidelityFX™️ Super Resolution"), |
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|
|
|
|
|
|
|
PAIR(ScalingFilter, NearestNeighbor, tr("Nearest Neighbor")), |
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|
|
|
|
PAIR(ScalingFilter, Bilinear, tr("Bilinear")), |
|
|
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|
|
PAIR(ScalingFilter, Bicubic, tr("Bicubic")), |
|
|
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|
|
PAIR(ScalingFilter, Gaussian, tr("Gaussian")), |
|
|
|
|
|
PAIR(ScalingFilter, ScaleForce, tr("ScaleForce")), |
|
|
|
|
|
PAIR(ScalingFilter, Fsr, tr("AMD FidelityFX™️ Super Resolution")), |
|
|
}}); |
|
|
}}); |
|
|
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(), |
|
|
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(), |
|
|
{ |
|
|
{ |
|
|
PAIR(AntiAliasing, None, "None"), |
|
|
|
|
|
PAIR(AntiAliasing, Fxaa, "FXAA"), |
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|
|
|
|
PAIR(AntiAliasing, Smaa, "SMAA"), |
|
|
|
|
|
|
|
|
PAIR(AntiAliasing, None, tr("None")), |
|
|
|
|
|
PAIR(AntiAliasing, Fxaa, tr("FXAA")), |
|
|
|
|
|
PAIR(AntiAliasing, Smaa, tr("SMAA")), |
|
|
}}); |
|
|
}}); |
|
|
translations->insert({Settings::EnumMetadata<Settings::AspectRatio>::Index(), |
|
|
translations->insert({Settings::EnumMetadata<Settings::AspectRatio>::Index(), |
|
|
{ |
|
|
{ |
|
|
PAIR(AspectRatio, R16_9, "Default (16:9)"), |
|
|
|
|
|
PAIR(AspectRatio, R4_3, "Force 4:3"), |
|
|
|
|
|
PAIR(AspectRatio, R21_9, "Force 21:9"), |
|
|
|
|
|
PAIR(AspectRatio, R16_10, "Force 16:10"), |
|
|
|
|
|
PAIR(AspectRatio, Stretch, "Stretch to Window"), |
|
|
|
|
|
|
|
|
PAIR(AspectRatio, R16_9, tr("Default (16:9)")), |
|
|
|
|
|
PAIR(AspectRatio, R4_3, tr("Force 4:3")), |
|
|
|
|
|
PAIR(AspectRatio, R21_9, tr("Force 21:9")), |
|
|
|
|
|
PAIR(AspectRatio, R16_10, tr("Force 16:10")), |
|
|
|
|
|
PAIR(AspectRatio, Stretch, tr("Stretch to Window")), |
|
|
}}); |
|
|
}}); |
|
|
translations->insert({Settings::EnumMetadata<Settings::AnisotropyMode>::Index(), |
|
|
translations->insert({Settings::EnumMetadata<Settings::AnisotropyMode>::Index(), |
|
|
{ |
|
|
{ |
|
|
PAIR(AnisotropyMode, Automatic, "Automatic"), |
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|
|
PAIR(AnisotropyMode, Default, "Default"), |
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|
|
PAIR(AnisotropyMode, X2, "2x"), |
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|
|
PAIR(AnisotropyMode, X4, "4x"), |
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|
|
PAIR(AnisotropyMode, X8, "8x"), |
|
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|
|
PAIR(AnisotropyMode, X16, "16x"), |
|
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|
|
|
|
|
|
PAIR(AnisotropyMode, Automatic, tr("Automatic")), |
|
|
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|
|
PAIR(AnisotropyMode, Default, tr("Default")), |
|
|
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|
|
PAIR(AnisotropyMode, X2, tr("2x")), |
|
|
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|
|
PAIR(AnisotropyMode, X4, tr("4x")), |
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|
|
|
PAIR(AnisotropyMode, X8, tr("8x")), |
|
|
|
|
|
PAIR(AnisotropyMode, X16, tr("16x")), |
|
|
}}); |
|
|
}}); |
|
|
translations->insert( |
|
|
translations->insert( |
|
|
{Settings::EnumMetadata<Settings::Language>::Index(), |
|
|
{Settings::EnumMetadata<Settings::Language>::Index(), |
|
|
{ |
|
|
{ |
|
|
PAIR(Language, Japanese, "Japanese (日本語)"), |
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|
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|
|
PAIR(Language, EnglishAmerican, "American English"), |
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|
|
PAIR(Language, French, "French (français)"), |
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|
|
PAIR(Language, German, "German (Deutsch)"), |
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|
|
PAIR(Language, Italian, "Italian (italiano)"), |
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|
|
PAIR(Language, Spanish, "Spanish (español)"), |
|
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|
|
PAIR(Language, Chinese, "Chinese"), |
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|
|
PAIR(Language, Korean, "Korean (한국어)"), |
|
|
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|
|
PAIR(Language, Dutch, "Dutch (Nederlands)"), |
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|
|
PAIR(Language, Portuguese, "Portuguese (português)"), |
|
|
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|
|
PAIR(Language, Russian, "Russian (Русский)"), |
|
|
|
|
|
PAIR(Language, Taiwanese, "Taiwanese"), |
|
|
|
|
|
PAIR(Language, EnglishBritish, "British English"), |
|
|
|
|
|
PAIR(Language, FrenchCanadian, "Canadian French"), |
|
|
|
|
|
PAIR(Language, SpanishLatin, "Latin American Spanish"), |
|
|
|
|
|
PAIR(Language, ChineseSimplified, "Simplified Chinese"), |
|
|
|
|
|
PAIR(Language, ChineseTraditional, "Traditional Chinese (正體中文)"), |
|
|
|
|
|
PAIR(Language, PortugueseBrazilian, "Brazilian Portuguese (português do Brasil)"), |
|
|
|
|
|
|
|
|
PAIR(Language, Japanese, tr("Japanese (日本語)")), |
|
|
|
|
|
PAIR(Language, EnglishAmerican, tr("American English")), |
|
|
|
|
|
PAIR(Language, French, tr("French (français)")), |
|
|
|
|
|
PAIR(Language, German, tr("German (Deutsch)")), |
|
|
|
|
|
PAIR(Language, Italian, tr("Italian (italiano)")), |
|
|
|
|
|
PAIR(Language, Spanish, tr("Spanish (español)")), |
|
|
|
|
|
PAIR(Language, Chinese, tr("Chinese")), |
|
|
|
|
|
PAIR(Language, Korean, tr("Korean (한국어)")), |
|
|
|
|
|
PAIR(Language, Dutch, tr("Dutch (Nederlands)")), |
|
|
|
|
|
PAIR(Language, Portuguese, tr("Portuguese (português)")), |
|
|
|
|
|
PAIR(Language, Russian, tr("Russian (Русский)")), |
|
|
|
|
|
PAIR(Language, Taiwanese, tr("Taiwanese")), |
|
|
|
|
|
PAIR(Language, EnglishBritish, tr("British English")), |
|
|
|
|
|
PAIR(Language, FrenchCanadian, tr("Canadian French")), |
|
|
|
|
|
PAIR(Language, SpanishLatin, tr("Latin American Spanish")), |
|
|
|
|
|
PAIR(Language, ChineseSimplified, tr("Simplified Chinese")), |
|
|
|
|
|
PAIR(Language, ChineseTraditional, tr("Traditional Chinese (正體中文)")), |
|
|
|
|
|
PAIR(Language, PortugueseBrazilian, tr("Brazilian Portuguese (português do Brasil)")), |
|
|
}}); |
|
|
}}); |
|
|
translations->insert({Settings::EnumMetadata<Settings::Region>::Index(), |
|
|
translations->insert({Settings::EnumMetadata<Settings::Region>::Index(), |
|
|
{ |
|
|
{ |
|
|
PAIR(Region, Japan, "Japan"), |
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PAIR(Region, Usa, "USA"), |
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PAIR(Region, Europe, "Europe"), |
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PAIR(Region, Australia, "Australia"), |
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PAIR(Region, China, "China"), |
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PAIR(Region, Korea, "Korea"), |
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PAIR(Region, Taiwan, "Taiwan"), |
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PAIR(Region, Japan, tr("Japan")), |
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PAIR(Region, Usa, tr("USA")), |
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PAIR(Region, Europe, tr("Europe")), |
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PAIR(Region, Australia, tr("Australia")), |
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PAIR(Region, China, tr("China")), |
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PAIR(Region, Korea, tr("Korea")), |
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PAIR(Region, Taiwan, tr("Taiwan")), |
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}}); |
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}}); |
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translations->insert( |
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translations->insert( |
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{Settings::EnumMetadata<Settings::TimeZone>::Index(), |
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{Settings::EnumMetadata<Settings::TimeZone>::Index(), |
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@ -323,72 +340,74 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) { |
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{static_cast<u32>(Settings::TimeZone::Default), |
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{static_cast<u32>(Settings::TimeZone::Default), |
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tr("Default (%1)", "Default time zone") |
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tr("Default (%1)", "Default time zone") |
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.arg(QString::fromStdString(Common::TimeZone::GetDefaultTimeZone()))}, |
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.arg(QString::fromStdString(Common::TimeZone::GetDefaultTimeZone()))}, |
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PAIR(TimeZone, Cet, "CET"), |
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PAIR(TimeZone, Cst6Cdt, "CST6CDT"), |
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PAIR(TimeZone, Cuba, "Cuba"), |
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PAIR(TimeZone, Eet, "EET"), |
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PAIR(TimeZone, Egypt, "Egypt"), |
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PAIR(TimeZone, Eire, "Eire"), |
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PAIR(TimeZone, Est, "EST"), |
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PAIR(TimeZone, Est5Edt, "EST5EDT"), |
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PAIR(TimeZone, Gb, "GB"), |
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PAIR(TimeZone, GbEire, "GB-Eire"), |
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PAIR(TimeZone, Gmt, "GMT"), |
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PAIR(TimeZone, GmtPlusZero, "GMT+0"), |
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PAIR(TimeZone, GmtMinusZero, "GMT-0"), |
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PAIR(TimeZone, GmtZero, "GMT0"), |
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PAIR(TimeZone, Greenwich, "Greenwich"), |
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PAIR(TimeZone, Hongkong, "Hongkong"), |
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PAIR(TimeZone, Hst, "HST"), |
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PAIR(TimeZone, Iceland, "Iceland"), |
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PAIR(TimeZone, Iran, "Iran"), |
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PAIR(TimeZone, Israel, "Israel"), |
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PAIR(TimeZone, Jamaica, "Jamaica"), |
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PAIR(TimeZone, Japan, "Japan"), |
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PAIR(TimeZone, Kwajalein, "Kwajalein"), |
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PAIR(TimeZone, Libya, "Libya"), |
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PAIR(TimeZone, Met, "MET"), |
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PAIR(TimeZone, Mst, "MST"), |
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PAIR(TimeZone, Mst7Mdt, "MST7MDT"), |
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PAIR(TimeZone, Navajo, "Navajo"), |
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PAIR(TimeZone, Nz, "NZ"), |
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PAIR(TimeZone, NzChat, "NZ-CHAT"), |
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PAIR(TimeZone, Poland, "Poland"), |
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PAIR(TimeZone, Portugal, "Portugal"), |
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PAIR(TimeZone, Prc, "PRC"), |
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PAIR(TimeZone, Pst8Pdt, "PST8PDT"), |
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PAIR(TimeZone, Roc, "ROC"), |
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PAIR(TimeZone, Rok, "ROK"), |
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PAIR(TimeZone, Singapore, "Singapore"), |
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PAIR(TimeZone, Turkey, "Turkey"), |
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PAIR(TimeZone, Uct, "UCT"), |
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PAIR(TimeZone, Universal, "Universal"), |
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PAIR(TimeZone, Utc, "UTC"), |
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PAIR(TimeZone, WSu, "W-SU"), |
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PAIR(TimeZone, Wet, "WET"), |
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PAIR(TimeZone, Zulu, "Zulu"), |
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PAIR(TimeZone, Cet, tr("CET")), |
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PAIR(TimeZone, Cst6Cdt, tr("CST6CDT")), |
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PAIR(TimeZone, Cuba, tr("Cuba")), |
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PAIR(TimeZone, Eet, tr("EET")), |
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PAIR(TimeZone, Egypt, tr("Egypt")), |
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PAIR(TimeZone, Eire, tr("Eire")), |
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PAIR(TimeZone, Est, tr("EST")), |
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PAIR(TimeZone, Est5Edt, tr("EST5EDT")), |
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PAIR(TimeZone, Gb, tr("GB")), |
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PAIR(TimeZone, GbEire, tr("GB-Eire")), |
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PAIR(TimeZone, Gmt, tr("GMT")), |
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PAIR(TimeZone, GmtPlusZero, tr("GMT+0")), |
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PAIR(TimeZone, GmtMinusZero, tr("GMT-0")), |
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PAIR(TimeZone, GmtZero, tr("GMT0")), |
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PAIR(TimeZone, Greenwich, tr("Greenwich")), |
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PAIR(TimeZone, Hongkong, tr("Hongkong")), |
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PAIR(TimeZone, Hst, tr("HST")), |
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PAIR(TimeZone, Iceland, tr("Iceland")), |
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PAIR(TimeZone, Iran, tr("Iran")), |
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PAIR(TimeZone, Israel, tr("Israel")), |
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PAIR(TimeZone, Jamaica, tr("Jamaica")), |
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PAIR(TimeZone, Japan, tr("Japan")), |
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PAIR(TimeZone, Kwajalein, tr("Kwajalein")), |
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PAIR(TimeZone, Libya, tr("Libya")), |
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PAIR(TimeZone, Met, tr("MET")), |
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PAIR(TimeZone, Mst, tr("MST")), |
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PAIR(TimeZone, Mst7Mdt, tr("MST7MDT")), |
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PAIR(TimeZone, Navajo, tr("Navajo")), |
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PAIR(TimeZone, Nz, tr("NZ")), |
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PAIR(TimeZone, NzChat, tr("NZ-CHAT")), |
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PAIR(TimeZone, Poland, tr("Poland")), |
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PAIR(TimeZone, Portugal, tr("Portugal")), |
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PAIR(TimeZone, Prc, tr("PRC")), |
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PAIR(TimeZone, Pst8Pdt, tr("PST8PDT")), |
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PAIR(TimeZone, Roc, tr("ROC")), |
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PAIR(TimeZone, Rok, tr("ROK")), |
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PAIR(TimeZone, Singapore, tr("Singapore")), |
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PAIR(TimeZone, Turkey, tr("Turkey")), |
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PAIR(TimeZone, Uct, tr("UCT")), |
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PAIR(TimeZone, Universal, tr("Universal")), |
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PAIR(TimeZone, Utc, tr("UTC")), |
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PAIR(TimeZone, WSu, tr("W-SU")), |
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PAIR(TimeZone, Wet, tr("WET")), |
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PAIR(TimeZone, Zulu, tr("Zulu")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::AudioMode>::Index(), |
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translations->insert({Settings::EnumMetadata<Settings::AudioMode>::Index(), |
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{ |
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{ |
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PAIR(AudioMode, Mono, "Mono"), |
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PAIR(AudioMode, Stereo, "Stereo"), |
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PAIR(AudioMode, Surround, "Surround"), |
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PAIR(AudioMode, Mono, tr("Mono")), |
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PAIR(AudioMode, Stereo, tr("Stereo")), |
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PAIR(AudioMode, Surround, tr("Surround")), |
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}}); |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::MemoryLayout>::Index(), |
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translations->insert({Settings::EnumMetadata<Settings::MemoryLayout>::Index(), |
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{ |
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{ |
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PAIR(MemoryLayout, Memory_4Gb, "4GB DRAM (Default)"), |
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PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"), |
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PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"), |
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PAIR(MemoryLayout, Memory_4Gb, tr("4GB DRAM (Default)")), |
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PAIR(MemoryLayout, Memory_6Gb, tr("6GB DRAM (Unsafe)")), |
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PAIR(MemoryLayout, Memory_8Gb, tr("8GB DRAM (Unsafe)")), |
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}}); |
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translations->insert({Settings::EnumMetadata<Settings::ConsoleMode>::Index(), |
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{ |
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PAIR(ConsoleMode, Docked, tr("Docked")), |
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PAIR(ConsoleMode, Handheld, tr("Handheld")), |
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}}); |
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}}); |
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translations->insert( |
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{Settings::EnumMetadata<Settings::ConsoleMode>::Index(), |
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{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}}); |
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translations->insert( |
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translations->insert( |
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{Settings::EnumMetadata<Settings::ConfirmStop>::Index(), |
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{Settings::EnumMetadata<Settings::ConfirmStop>::Index(), |
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{ |
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{ |
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PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"), |
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PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"), |
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PAIR(ConfirmStop, Ask_Never, "Never ask"), |
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PAIR(ConfirmStop, Ask_Always, tr("Always ask (Default)")), |
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PAIR(ConfirmStop, Ask_Based_On_Game, tr("Only if game specifies not to stop")), |
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PAIR(ConfirmStop, Ask_Never, tr("Never ask")), |
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}}); |
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}}); |
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#undef PAIR
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#undef PAIR
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