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Stub GetSystemSessionId

nce_cpp
german 5 years ago
parent
commit
11815a3499
  1. 11
      src/core/hle/service/prepo/prepo.cpp

11
src/core/hle/service/prepo/prepo.cpp

@ -27,7 +27,7 @@ public:
{10105, nullptr, "SaveReportWithUser"},
{10200, nullptr, "RequestImmediateTransmission"},
{10300, nullptr, "GetTransmissionStatus"},
{10400, nullptr, "GetSystemSessionId"},
{10400, &PlayReport::GetSystemSessionId, "GetSystemSessionId"},
{20100, &PlayReport::SaveSystemReport, "SaveSystemReport"},
{20101, &PlayReport::SaveSystemReportWithUser, "SaveSystemReportWithUser"},
{20200, nullptr, "SetOperationMode"},
@ -102,6 +102,15 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetSystemSessionId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_PREPO, "(STUBBED) called");
constexpr u64 system_session_id = 0;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(system_session_id);
}
void SaveSystemReport(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto title_id = rp.PopRaw<u64>();

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