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video_core/shader/decode: Prevent sign-conversion warnings

Makes it explicit that the conversions here are intentional.
pull/15/merge
Lioncash 7 years ago
parent
commit
1109db86b7
  1. 4
      src/video_core/shader/decode.cpp

4
src/video_core/shader/decode.cpp

@ -47,14 +47,14 @@ void ShaderIR::Decode() {
if (shader_info.decompilable) {
disable_flow_stack = true;
const auto insert_block = [this](NodeBlock& nodes, u32 label) {
if (label == exit_branch) {
if (label == static_cast<u32>(exit_branch)) {
return;
}
basic_blocks.insert({label, nodes});
};
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
u32 current_label = exit_branch;
u32 current_label = static_cast<u32>(exit_branch);
for (auto& block : blocks) {
if (shader_info.labels.count(block.start) != 0) {
insert_block(current_block, current_label);

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